Everfull Dart Holster: Difference between revisions
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imported>SwaggerFortune some info/clarification, spading req |
imported>The ErosionSeeker m →Notes |
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**:You are able to throw it before your foe even reacts. | **:You are able to throw it before your foe even reacts. | ||
* After X^2 darts thrown you gain darts skill, where X is the darts skill level. | * After X^2 darts thrown you gain darts skill, where X is the darts skill level. | ||
**After | **After a victorious combat in a zone where chaintofight is allowed, where skill is higher than the number of perks you currently have, [[Dart Perks]] occurs as a chained non-combat. | ||
**Allows you to pick 1 of 3 perks to improve the Dart skills. Acquired perks are shown in the item description. | **Allows you to pick 1 of 3 perks to improve the Dart skills. Acquired perks are shown in the item description. | ||
**There are 20 perks in total, eventually all can be selected. | **There are 20 perks in total, eventually all can be selected. |
Revision as of 16:46, 18 March 2024
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There are some vague or non-exact figures and information on this page. Some spading is required.
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This is your trusty dart holster. Put it on your hip. Draw a dart, throw it. Draw a dart. Throw it. Draw a dart throw it. Draw a dart, throw it. Draw a dart. Throw it. You get the idea.
Type: accessory
Cannot be traded or discardedCombat Initiative +50%
All Attributes +10%
Throw Darts in Battle
NOTE: You may not equip more than one of these at a time.
(In-game plural: Everfull Dart Holsters)
Obtained From
Notes
- You start with 3 darts.
- Using a combat skill costs 1 dart.
- You can use 0-3 each combat depending on how many darts you have.
- 1 dart regenerates after each combat up to 3, or up to 4 or 5 after taking relevant perks.
- In combat, allows you to:
- Throw a dart at a body part for an effect dependant on the part.
- head, leg, skull - decrease monster defense by 5X, where X is min(11, dart level)
- arm - get Moxie stats (approx. X)
- stem, tail, beak - get Mysticality stats (approx. X)
- wing, tentacle - get Muscle stats (approx. X)
- butt - get +30-40?% item (requires Butt awareness perk)
- torso, pseudopod - get +? meat
- default - delevel monster by 5X (both attack and defense)
- Darts: Aim for the Bullseye, a free instakill with a base 25%? hit chance, and base 50 turns of Everything Looks Red
- Missing hits a random part.
- The turns of ELR incurred can be reduced by 10 per each perk relating to being unimpressed by bullseyes, down to 30 turns.
- The first dart thrown also staggers
- You are able to throw it before your foe even reacts.
- Throw a dart at a body part for an effect dependant on the part.
- After X^2 darts thrown you gain darts skill, where X is the darts skill level.
- After a victorious combat in a zone where chaintofight is allowed, where skill is higher than the number of perks you currently have, Dart Perks occurs as a chained non-combat.
- Allows you to pick 1 of 3 perks to improve the Dart skills. Acquired perks are shown in the item description.
- There are 20 perks in total, eventually all can be selected.
- Throw a second dart quickly
- Deal 25-50% more damage
- You are less impressed by bullseyes
- 25% Better bullseye targeting
- Extra stats from stats targets
- Butt awareness
- Add Hot Damage
- Add Cold Damage
- Add Sleaze Damage
- Add Spooky Damage
- Add Stench Damage
- Expand your dart capacity by 1
- Bullseyes do not impress you much
- 25% More Accurate bullseye targeting
- Deal 25-50% extra damage
- Expand your dart capacity by 1
- Increase Dart Deleveling from deleveling targets
- Deal 25-50% greater damage
- Extra stats from stats targets
- 25% better chance to hit bullseyes
- Is usable as a professor in the WereProfessor path.
- All known perks are removed on ascension.
- Is automatically placed in your inventory for you at the beginning of your run, with the message:
- Whoa, what if there's a spur of the moment winner-takes-all dart game! Don't forget this!
![]() | You acquire an item: Everfull Dart Holster |