Fishy: Difference between revisions
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==Notes== | ==Notes== | ||
*Having the [[Warm Belly]] effect active when eating food from The Sea that grants Fishy (i.e. fish meat and sushi), will add 10 extra turns of this effect. | *Having the [[Warm Belly]] effect active when eating food from The Sea that grants Fishy (i.e. beefy/glistening/slick fish meat and sushi), will add 10 extra turns of this effect. | ||
==See Also== | ==See Also== | ||
*[[Underwater adventuring]] | *[[Underwater adventuring]] |
Revision as of 13:54, 18 January 2013
You've never felt less like a fish out of water. Everything is going just swimmingly!
No, but seriously. You can still taste that sushi you ate. It's like fishiness has permeated your entire being.
-1 Adventure cost underwater
Obtained From
- fish juice box (20 Adventures)
- Fishy paste (10 Adventures)
- Lutz, the Ice Skate (30 Adventures)
- old chum (10 Adventures)
- powdered candy sushi set (30 Adventures)
- shoo-fish pie (20 Adventures)
- Sea food
- beefy fish meat (5 Adventures)
- glistening fish meat (5 Adventures)
- slick fish meat (5 Adventures)
- Nigiri (20 Adventures)
- Maki (45 Adventures)
- Maki with dragonfish caviar topping (50 Adventures)
- Happy Medium drinks
- Punchplanter (5 Adventures)
- Doublepunchplanter (10 Adventures)
- Haymaker (15 Adventures)
- Caipiranha (5 Adventures)
- Flying Caipiranha (10 Adventures)
- Flaming Caipiranha (15 Adventures)
- Herring Daiquiri (5 Adventures)
- Herring Wallbanger (10 Adventures)
- Herringtini (15 Adventures)
Notes
- Having the Warm Belly effect active when eating food from The Sea that grants Fishy (i.e. beefy/glistening/slick fish meat and sushi), will add 10 extra turns of this effect.