Flavour of Magic: Difference between revisions

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clarify that new bonus applies to all spells. also, reference was confirmed on the radio
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*Despite the in-game description, this skill is not a noncombat skill itself but offers the five elemental noncombat skills noted above.
*Despite the in-game description, this skill is not a noncombat skill itself but offers the five elemental noncombat skills noted above.
*The bonus damage to all spells was added with [[NS13 Change Log|NS13]].
*The bonus damage to all spells was added with [[NS13 Change Log|NS13]].
*This skill will not cause [[Weapon of the Pastalord]] to do elemental damage; however, its bonus spell damage ''will'' apply.


==References==
==References==

Revision as of 00:00, 4 August 2007

Flavour of Magic

Flavour of Magic

Type: Noncombat
MP Cost: 10

This spell will allow you to bring your mystical being in line with the elemental forces that underly all things: earth, wind, fire, water, and heart. Wait, I mean hot, cold, sleaze, stench, and spookiness. And what's the deal with 'heart' anyway? How does that make any sense at all?

Forces pasta spells (not sauce ones) to have a single element of choosing. Also adds +10 Spell Damage. (40 Adventures)

Source: Guild Trainer
Price: 14,000 Meat
Class: Pastamancer
Level: 14


Obtaining this skill gives the player five elemental spells that show up in the skills menu:

  • Spirit of Cayenne (hot damage)
  • Spirit of Peppermint (cold damage)
  • Spirit of Garlic (stench damage)
  • Spirit of Wormwood (spooky damage)
  • Spirit of Bacon Grease (sleaze damage)

Notes

  • Despite the in-game description, this skill is not a noncombat skill itself but offers the five elemental noncombat skills noted above.
  • The bonus damage to all spells was added with NS13.
  • This skill will not cause Weapon of the Pastalord to do elemental damage; however, its bonus spell damage will apply.

References

  • The elemental forces mentioned are a reference to the cartoon show Captain Planet. The powers that combined to form Captain Planet were, in order, Earth, Fire, Wind, Water, and Heart; the phrase "And what's the deal with 'heart' anyway?" refers to the fact that the fifth element, Heart, is often ridiculed.
  • Oddly enough, the 5 elements are not listed in the 'correct' order in the skill description. Perhaps the order they are in is a result of wanting "Earth, Wind, and Fire" to be in that order. The correct order is Earth, Fire, Wind, Water, Heart.
  • The name of the skill is a reference to the first Discworld novel, "The Colour of Magic". (This is why the British spelling is used.)

See Also