Flavour of Magic: Difference between revisions

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imported>Qaianna
Added note no Fearful Fettucini, items from discussion page for cookbooks, and spirit replacement.
imported>Penguinwarrior06
m Fixing Flavour's effect on Weapon of the Pastalord
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*Despite the in-game description, this skill is not a noncombat skill itself but offers the five elemental noncombat skills noted above.
*Despite the in-game description, this skill is not a noncombat skill itself but offers the five elemental noncombat skills noted above.
*The bonus damage to all spells was added with [[NS13 Change Log|NS13]].
*The bonus damage to all spells was added with [[NS13 Change Log|NS13]].
*This skill will not cause [[Weapon of the Pastalord]] to do elemental damage, nor does it change the element of [[Fearful Fettucini]]; however, its bonus spell damage ''will'' apply.
*This skill causes [[Weapon of the Pastalord]] to do half elemental damage and half physical damage, but  it not change the element of [[Fearful Fettucini]]. In this case, its bonus spell damage ''will'' apply.
*An elemental cookbook (such as [[Gazpacho's Glacial Grimoire]]) will trump the elemental effect.  This skill itself effectively gives the same effect as an elemental cookbook, though.
*An elemental cookbook (such as [[Gazpacho's Glacial Grimoire]]) will trump the elemental effect.  This skill itself effectively gives the same effect as an elemental cookbook, though.
*Casting one of the Spirit skills while having one of a different element active will replace the former with the recently-cast.  You can still multi-cast this spell to gain its effect for multiple adventures.
*Casting one of the Spirit skills while having one of a different element active will replace the former with the recently-cast.  You can still multi-cast this spell to gain its effect for multiple adventures.

Revision as of 16:55, 14 April 2008

Flavour of Magic

Flavour of Magic

Type: Noncombat
MP Cost: 10

This spell will allow you to bring your mystical being in line with the elemental forces that underly all things: earth, wind, fire, water, and heart. Wait, I mean hot, cold, sleaze, stench, and spookiness. And what's the deal with 'heart' anyway? How does that make any sense at all?

Forces pasta spells (not sauce ones) to have a single element of choosing. Also adds +10 Spell Damage. (40 Adventures)

Source: Guild Trainer
Price: 14,000 Meat
Class: Pastamancer
Level: 14


Obtaining this skill gives the player five elemental spells that show up in the skills menu:

  • Spirit of Cayenne (hot damage)
  • Spirit of Peppermint (cold damage)
  • Spirit of Garlic (stench damage)
  • Spirit of Wormwood (spooky damage)
  • Spirit of Bacon Grease (sleaze damage)

Notes

  • Despite the in-game description, this skill is not a noncombat skill itself but offers the five elemental noncombat skills noted above.
  • The bonus damage to all spells was added with NS13.
  • This skill causes Weapon of the Pastalord to do half elemental damage and half physical damage, but it not change the element of Fearful Fettucini. In this case, its bonus spell damage will apply.
  • An elemental cookbook (such as Gazpacho's Glacial Grimoire) will trump the elemental effect. This skill itself effectively gives the same effect as an elemental cookbook, though.
  • Casting one of the Spirit skills while having one of a different element active will replace the former with the recently-cast. You can still multi-cast this spell to gain its effect for multiple adventures.

References

  • The elemental forces mentioned are a reference to the cartoon show Captain Planet. The powers that combined to form Captain Planet were, in order, Earth, Fire, Wind, Water, and Heart; the phrase "And what's the deal with 'heart' anyway?" refers to the fact that the fifth element, Heart, is often ridiculed.
  • Oddly enough, the 5 elements are not listed in the 'correct' order in the skill description. Perhaps the order they are in is a result of wanting "Earth, Wind, and Fire" to be in that order. The correct order is Earth, Fire, Wind, Water, Heart.
  • The name of the skill is a reference to the first Discworld novel, "The Colour of Magic". (This is why the British spelling is used.)

See Also