Ambidextrous Funkslinging: Difference between revisions

From A KoL Wiki
imported>Learned Silverfish
No edit summary
imported>Smirror
Removed the "Needs Content", as all the ?s have been filled in.
Line 1: Line 1:
{{NeedsContent|comment=See ?s, also needs what it affects.}}
{{skill|name=Ambidextrous Funkslinging|source=Guild Trainer|class=[[Disco Bandit]]|level=12|description=Each of your hands is capable of slinging just as much funk as the other. This skill allows you to use two items per round of combat instead of just one.|effect= Allows you to throw two combat/restorative items at monsters each round instead of one.  |type=Passive|mpcost=N/A|price=12,000 Meat}}
{{skill|name=Ambidextrous Funkslinging|source=Guild Trainer|class=[[Disco Bandit]]|level=12|description=Each of your hands is capable of slinging just as much funk as the other. This skill allows you to use two items per round of combat instead of just one.|effect= Allows you to throw two combat/restorative items at monsters each round instead of one.  |type=Passive|mpcost=N/A|price=12,000 Meat}}

Revision as of 23:08, 26 March 2006

Ambidextrous Funkslinging

Ambidextrous Funkslinging

Type: Passive
MP Cost: N/A

Each of your hands is capable of slinging just as much funk as the other. This skill allows you to use two items per round of combat instead of just one.

Allows you to throw two combat/restorative items at monsters each round instead of one.

View metadata
Skill ID not known!
Source: Guild Trainer
Price: 12,000 Meat
Class: Disco Bandit
Level: 12