Grignr, the Seal Clubber: Difference between revisions

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{{meat|amount=500}}
{{meat|amount=500}}


**Next visit
*Next visit
*:"Guess what? I couldn't find anyone else to check out the ruins of Fernswarthy's tower, so you've just volunteered again. Congratulations." With a sneer, Grignr gives you the key you found earlier, and makes some notes on your map. "Here's the location of the ruins. Get out there and find that crazy old loon's treasure, and don't come back empty-handed!"
*:"Guess what? I couldn't find anyone else to check out the ruins of Fernswarthy's tower, so you've just volunteered again. Congratulations." With a sneer, Grignr gives you the key you found earlier, and makes some notes on your map. "Here's the location of the ruins. Get out there and find that crazy old loon's treasure, and don't come back empty-handed!"
{{acquire|item=Fernswarthy's key}}
{{acquire|item=Fernswarthy's key}}

Revision as of 04:02, 25 January 2007

Grignr, the Seal Clubber
Grignr, the Seal Clubber

Grignr, the Seal Clubber is located in the Brotherhood of the Smackdown.


  • As Seal Clubber:
    • On initial visit:
      Greetings, <Player Name>! I am Grignr, head Seal Clubber for the Brotherhood. Things are quiet around here at the moment, but check back with me later, and perhaps I'll have a task for you."
    • On subsequent visits:
      ?
    • As Turtle Tamer:
      The Seal Clubber looks up as you approach, and grunts noncomittally. "You must be the new Turtle Tamer. I'm Grignr, the strongest Seal Clubber in the Brotherhood -- and don't you forget it! What are you hanging around here for, anyway? Haven't you got anything to do?"
    • On subsequent visits after The Wizard of Ego is complete:
      Grignr growls "Get lost, I'm busy!" and you decide that discretion is the better part of not getting punched really hard.
  • On initial visit:
    Grignr glares at you. "Are you still here? Looks like you just volunteered for a quest! Shut up and listen, I'm only saying this once.
    Out in the Nearby Plains, there was a mighty wizard named Fernswarthy, whose lair was a great stone tower filled with all manner of diabolical magics. A few years ago, he was killed by his own sorcery, and the tower destroyed -- and good riddance! His treasure was never found, though, and we think it's buried under the wreckage of the tower. The tower gates are too strong to open ourselves, and we think the key was buried in the Misspelled Cemetary with Fernswarthy's body.
    I'll mark the location of the Cemetary on your map. Go get the key, and bring it back here. Be quick about it!"
  • On subsequent visits:
    Grignr scowls at you. "Have you brought me Fernswarthy's key? No? What the hell are you standing around here for, then? Get to it!"
  • With Fernswarthy's key
    Grignr looks surprised as you hand over Fernswarthy's key. "You actually got it? Looks like I lost my bet with Gunther. Bah, now I have to go find someone to search that bloody tower. Here's some meat, go spend it somewhere away from me."
You gain 500 Meat.
  • Next visit
    "Guess what? I couldn't find anyone else to check out the ruins of Fernswarthy's tower, so you've just volunteered again. Congratulations." With a sneer, Grignr gives you the key you found earlier, and makes some notes on your map. "Here's the location of the ruins. Get out there and find that crazy old loon's treasure, and don't come back empty-handed!"
You acquire an item: Fernswarthy's key
  • On subsequent visits:
    ?


  • With dusty old book
    Grignr looks aggravated when you hand over the book you found. "That's it? That's just an old copy of the Manual of Labor! Keep the stupid thing, we've got tons of those already. Bah, I should have known it wasn't worth the trouble to mess with that crumbling old ruin. Well, what are you standing around here for? Go find something to do, I'm busy!"
You acquire an item: Manual of Labor

References

  • Grignr is the name of the main character in the infamous fantasy story The Eye of Argon