Having a Ball!: Difference between revisions

From A KoL Wiki
imported>Fig bucket
m Notes: better
imported>Captain Video
Line 11: Line 11:
*X is equal to the number of balls in the Awesome Ball Pit/100, rounded down. The bonus will always be at least +1%, and is capped at +100%. X is calculated when you jump into the pit; if you have already jumped in, further balls added to the pit will not increase your percentage bonus.
*X is equal to the number of balls in the Awesome Ball Pit/100, rounded down. The bonus will always be at least +1%, and is capped at +100%. X is calculated when you jump into the pit; if you have already jumped in, further balls added to the pit will not increase your percentage bonus.
*If you switch clans and re-use the Awesome Ball Pit (after roll-over) the duration of the buff is incremented appropriately, but X will be reset according the number of balls in your current clan's ball pit.
*If you switch clans and re-use the Awesome Ball Pit (after roll-over) the duration of the buff is incremented appropriately, but X will be reset according the number of balls in your current clan's ball pit.
*However, if you have the effect active during rollover and add more balls to the ball pit, then jump in again, the buff will be extended but will only count for the existing percentage bonus. If you have one ball, jump in, wait through rollover, add two more balls and jump in again, you will get forty turns of 1% buff.
*10,000 balls is the maximum number of balls that can be in the pit.
*10,000 balls is the maximum number of balls that can be in the pit.



Revision as of 07:14, 31 January 2010

Having a Ball!

Having a Ball!

The time you spent playing in the ball pit made you feel great!

Muscle +X%
Mysticality +X%
Moxie +X%

View metadata
Effect number: 712
Description ID: b806c288732675bf60db7b948d748320
View in-game: view

Obtained From

Notes

  • X is equal to the number of balls in the Awesome Ball Pit/100, rounded down. The bonus will always be at least +1%, and is capped at +100%. X is calculated when you jump into the pit; if you have already jumped in, further balls added to the pit will not increase your percentage bonus.
  • If you switch clans and re-use the Awesome Ball Pit (after roll-over) the duration of the buff is incremented appropriately, but X will be reset according the number of balls in your current clan's ball pit.
  • However, if you have the effect active during rollover and add more balls to the ball pit, then jump in again, the buff will be extended but will only count for the existing percentage bonus. If you have one ball, jump in, wait through rollover, add two more balls and jump in again, you will get forty turns of 1% buff.
  • 10,000 balls is the maximum number of balls that can be in the pit.

See Also