Iron Palms: Difference between revisions
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*Two-handed swords gain the automatic hit bonuses from [[Lunging Thrust-Smack]] and [[Thrust-Smack]] (if you're a [[Seal Clubber]]). | *Two-handed swords gain the automatic hit bonuses from [[Lunging Thrust-Smack]] and [[Thrust-Smack]] (if you're a [[Seal Clubber]]). | ||
*Does allow swords to damage Summoned Infernal Seals. | *Does allow swords to damage Summoned Infernal Seals. | ||
*Replaces the generic [[Player_Hit_Messages|attack messages]] for swords with those for clubs (but leaves weapon-specific messages unchanged). | |||
==References== | ==References== | ||
*[[Wikipedia:Palm Springs|Palm Springs]] is a city in California. | *[[Wikipedia:Palm Springs|Palm Springs]] is a city in California. |
Revision as of 22:54, 10 July 2010
Your palms are as hard as iron. Hey, maybe if you melted them down, you could make palm springs!
Swords count as clubs
Obtained From
- Iron Palm Technique (10 Adventures)
Notes
- Does not allow Swords to count for Mama Hellseal parts in the Nemesis quest.
- Two-handed swords gain the automatic hit bonuses from Lunging Thrust-Smack and Thrust-Smack (if you're a Seal Clubber).
- Does allow swords to damage Summoned Infernal Seals.
- Replaces the generic attack messages for swords with those for clubs (but leaves weapon-specific messages unchanged).
References
- Palm Springs is a city in California.