Iron Palms: Difference between revisions

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==Notes==
==Notes==
*Allows Swords to count for [[Mother hellseal|Mama Hellseal]] parts in the Nemesis quest.
*Allows Swords to count for [[Mother hellseal|Mama Hellseal]] parts in the Nemesis quest.
*Does allow swords to damage Summoned Infernal Seals.
*Two-handed swords gain the automatic hit bonuses from [[Lunging Thrust-Smack]] and [[Thrust-Smack]] (if you're a [[Seal Clubber]]).
*Two-handed swords gain the automatic hit bonuses from [[Lunging Thrust-Smack]] and [[Thrust-Smack]] (if you're a [[Seal Clubber]]).
*Does allow swords to damage Summoned Infernal Seals.
*Replaces the generic [[Player_Hit_Messages|attack messages]] for swords with those for clubs (but leaves weapon-specific messages unchanged).
*Replaces the generic [[Player_Hit_Messages|attack messages]] for swords with those for clubs (but leaves weapon-specific messages unchanged).
*For your convenience, here is a [[Swords|list of swords]].
*For your convenience, here is a [[Swords|list of swords]].

Revision as of 20:19, 10 October 2013

There is an in-game bug related to this page.
This effect can still be obtained as a 6 turn buff by using an ittah bittah hookah.
There is an in-game bug related to this page.
Swords don't count as clubs for Silent Slam.

Iron Palms

Iron Palms

Your palms are as hard as iron. Hey, maybe if you melted them down, you could make palm springs!

Swords count as clubs

View metadata
Effect number: 709
Description ID: 1f53c39b96204181351b24031c0c8c62
View in-game: view

Obtained From

Notes

References