Iron Palms: Difference between revisions
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imported>Yatsufusa That part seems to work just fine now. |
imported>Mojotech No edit summary |
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{{bug|This effect can still be obtained as a 6 turn buff by using an [[ittah bittah hookah]].}} | {{bug|This effect can still be obtained as a 6 turn buff by using an [[ittah bittah hookah]].}} | ||
{{bug|Swords don't count as clubs for [[Silent Slam]].}} | {{bug|Swords don't count as clubs for [[Silent Slam]].}} | ||
{{bug|Swords don't count as swords for [[Skeletal scabbard]].}} | |||
{{effect| | {{effect| | ||
effectid=709| | effectid=709| |
Revision as of 16:05, 13 December 2013
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There is an in-game bug related to this page. | ![]() |
This effect can still be obtained as a 6 turn buff by using an ittah bittah hookah. |
![]() |
There is an in-game bug related to this page. | ![]() |
Swords don't count as clubs for Silent Slam. |
![]() |
There is an in-game bug related to this page. | ![]() |
Swords don't count as swords for Skeletal scabbard. |
Your palms are as hard as iron. Hey, maybe if you melted them down, you could make palm springs!
Swords count as clubs
Obtained From
- Iron Palm Technique (intrinsic effect)
Notes
- Does allow swords to damage Summoned Infernal Seals.
- Swords gain the automatic hit bonuses from Smacks (if you're a Seal Clubber).
- Replaces the generic attack messages for swords with those for clubs (but leaves weapon-specific messages unchanged).
- For your convenience, here is a list of swords.
History
- Did not allow Swords to count for Mama Hellseal parts in the Nemesis quest until it was fixed around Winter 2013.
References
- Palm Springs is a city in California.