Junction in the Trunction: Difference between revisions
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==Notes== | ==Notes== | ||
*Adventure occurs when you have a [[ten-leaf clover]] in your inventory. | *Adventure occurs when you have a [[ten-leaf clover]] in your inventory. | ||
==References== | |||
* The "cat who won't cop out, even when there's danger all about" is a reference to the theme from [http://en.wikipedia.org/wiki/Shaft_%281971_film%29 Shaft]. |
Revision as of 01:54, 19 July 2006
You take a number of wrong turns, and end up in a part of the Knob Shaft you've never seen before -- a point where the main tunnel splits off into three smaller shafts.
In unrelated news, your ten-leaf clover disappears in a puff of smoke.
Since you're a cat who won't cop out, even when there's danger all about, you decide to press forward. Which shaft will you investigate?
You trudge down the left shaft, and encounter a big pile of cardboard ore just sitting there. Can you dig it? You don't have to!
![]() | You acquire 3 chunks of cardboard ore |
You head down the center shaft, and find a mine cart full of styrofoam ore. Girding yourself against the squeaky noises, you pick it up and pocket it.
![]() | You acquire 3 chunks of styrofoam ore |
You pick the right shaft, and follow it into the deeps. You don't hear any drums, but you do find a big pile of bubblewrap ore.
![]() | You acquire 3 chunks of bubblewrap ore |
Occurs at The Knob Shaft.
Notes
- Adventure occurs when you have a ten-leaf clover in your inventory.
References
- The "cat who won't cop out, even when there's danger all about" is a reference to the theme from Shaft.