Law of Averages: Difference between revisions
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imported>Taltamir |
imported>The ErosionSeeker No edit summary |
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==When Used== | ==When Used== | ||
*''First | *''First X uses per day:'' | ||
Your stats are uneven. | Your stats are uneven. | ||
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(duration: 1 Adventure) | (duration: 1 Adventure) | ||
</center> | </center> | ||
Your adventures exceed the average. | |||
<center> | |||
{{adv|type=lose|amount=1}} | |||
<center> | |||
Your energy is unbalanced. | Your energy is unbalanced. | ||
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==Notes== | ==Notes== | ||
* usable X per day, where X is how many copies of it you own. | * usable X times per day, where X is how many copies of it you own. | ||
* modifies stats, hp/mp and buff durations making the numbers more average (i.e., a buff with lots of turns gets less turns, a buff with 1 turn might get increased) | * modifies stats, hp/mp and buff durations making the numbers more average (i.e., a buff with lots of turns gets less turns, a buff with 1 turn might get increased) | ||
* Adventure loss appears to only happen when you have more than 200 Adventures | |||
* X, Y, and Z (substats, hp/mp) appear to be your level | * X, Y, and Z (substats, hp/mp) appear to be your level | ||
* It is possible to have multiple effects balanced | * It is possible to have multiple effects balanced |
Revision as of 15:44, 10 May 2021
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There are some vague or non-exact figures and information on this page. Some spading is required.
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It all converges.
Type: usable
Cannot be traded or discardedAverages you out
(In-game plural: Laws of Averages)
Obtained From
- Stores
- The Swagger Shop (1,000 swagger) (You must earn 1,000 swagger during an average season to purchase this item.) (First purchase, only available during PvP Season 45 & 49)
When Used
- First X uses per day:
Your stats are uneven.
You lose X <highest substat>.
You gain Y <lowest substat>.
Your effects are unbalanced.
You lose some of an effect: <highest effect> (1 Adventure)
You acquire an effect: <lowest effect> (duration: 1 Adventure)
Your adventures exceed the average.
![]() | You lose 1 Adventure. |
Your energy is unbalanced.
You lose Z <hit points|Mana Points>.
You gain Z <hit points|Mana Points>.
- Subsequent uses:
You already feel pretty average.
Notes
- usable X times per day, where X is how many copies of it you own.
- modifies stats, hp/mp and buff durations making the numbers more average (i.e., a buff with lots of turns gets less turns, a buff with 1 turn might get increased)
- Adventure loss appears to only happen when you have more than 200 Adventures
- X, Y, and Z (substats, hp/mp) appear to be your level
- It is possible to have multiple effects balanced
- it is possible to lose effect duration without gaining any on a lower duration effect
Collection
- 🥇: AtlanteanScion (#1589296), Hojo Hominygrits (#196078), Lord Stefano (#536624) - 4
- #4: ChesterArthurXXI (#1411736), Curbludgeon (#2206224), MonkeyMan200 (#1349423), Random Thief (#2015478), Spramen (#673887) - 3
- #9: Eroquin (#1500817), Extremophilia (#2869220) - 2