Law of Averages: Difference between revisions

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==Notes==
==Notes==
* Usable X times per day, where X is how many copies of it you own.
* Usable X times per day, where X is how many copies of it you own.
* Modifies stats and hp/mp by your Level.
* Modifies stats and HP/MP by your Level.
* Modifies buff duration by removing duration from the highest effect(s) and increasing duration of the lowest effect(s). It is possible to gain or lose effect duration without the opposite change.
* Attempts to modify buff duration:
** Reduces the highest duration effect(s) exceeding X duration by 1 turn.
** Reduces your highest duration removable effect(s) by 1 turn.
** Increases the lowest duration effect(s) below 5 duration by 1 turn.
** Increases your lowest duration effect(s) by 1 turn.
* Adventure loss appears to only happen when you have more than 200 Adventures, Adventure gain appears to only happen when you have less than ? Adventures.
* Adventure loss appears to only happen when you have more than 200 Adventures, Adventure gain appears to only happen when you have less than 200 Adventures. Note that losing an Adventure will also reduce all effect durations by 1.
* Prior to 2024/01/09, Law of Averages could never give +1 Adventure.
* Prior to 2024/01/09, Law of Averages could never give +1 Adventure.


==Collection==
==Collection==
<collection>10325</collection>
<collection>10325</collection>

Revision as of 17:39, 2 May 2024

Law of Averages
Law of Averages

It all converges.

Type: usable
Cannot be traded or discarded

Averages you out


(In-game plural: Laws of Averages)
View metadata
Item number: 10325
Description ID: 514916402
View in-game: view

Obtained From

Stores
The Swagger Shop (1,000 swagger) (You must earn 1,000 swagger during an average season to purchase this item.) (First purchase, only available during PvP Seasons 45 and 49)
The Swagger Shop (2,000 swagger) (You must earn 2,000 swagger during an average season to purchase this item.) (Second purchase, only available during PvP Season 49)

When Used

  • First X uses per day:

Your stats are uneven.
You lose Y <highest substat>.
You gain Y <lowest substat>.

Your effects are unbalanced.

You lose some of an effect: <highest effect(s)> (1 Adventure)
You acquire an effect: <lowest effect(s)> (duration: 1 Adventure)

Your adventures are less than the average.

AdventuresYou gain 1 Adventure.


OR:
Your adventures exceed the average.

AdventuresYou lose 1 Adventure.


Your energy is unbalanced.
You lose Y <Hit Points|Mana Points>.

You gain Y <Hit Points|Mana Points>.
  • Subsequent uses:

You already feel pretty average.

Notes

  • Usable X times per day, where X is how many copies of it you own.
  • Modifies stats and HP/MP by your Level.
  • Attempts to modify buff duration:
    • Reduces your highest duration removable effect(s) by 1 turn.
    • Increases your lowest duration effect(s) by 1 turn.
  • Adventure loss appears to only happen when you have more than 200 Adventures, Adventure gain appears to only happen when you have less than 200 Adventures. Note that losing an Adventure will also reduce all effect durations by 1.
  • Prior to 2024/01/09, Law of Averages could never give +1 Adventure.

Collection

  • 🥇: AtlanteanScion (#1589296), Hojo Hominygrits (#196078), Lord Stefano (#536624) - 4
  • #4: ChesterArthurXXI (#1411736), Curbludgeon (#2206224), MonkeyMan200 (#1349423), Random Thief (#2015478), Spramen (#673887) - 3
  • #9: Eroquin (#1500817), Extremophilia (#2869220) - 2

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