Lil' Doctor™ bag: Difference between revisions
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**[[Reflex Hammer]] - Free runaway and 30-turn [[banishing|banish]] | **[[Reflex Hammer]] - Free runaway and 30-turn [[banishing|banish]] | ||
**[[Chest X-Ray]]. - Free [[insta-kill]] | **[[Chest X-Ray]]. - Free [[insta-kill]] | ||
*The bag's enchantments increase by +5 Maximum HP and 1 point of HP regeneration for every five of its quests you have completed. These upgrades are permanent across ascension. | *The bag's enchantments increase by +5 Maximum HP and 1 point of HP regeneration for every five of its quests you have completed, to a maximum of +50 Max HP and +11 to +14 HP regeneration. These upgrades, including partial progress indicated by the number of green lights on your bag, are permanent across ascension. | ||
====Quests==== | ====Quests==== | ||
*When worn, you will sometimes receive a call ([[Is There A Doctor In The House?]]) at the end of combat. You may choose to begin a quest, decline the quest, or ignore the bag's quests for the rest of the day. The first call of the day occurs after 10 combats. After completing or declining a quest, the next call will appear after 10 combats plus 5 combats for each call you've received today. Combat victories (including free fights) advance this counter, but non-combats do not. | *When worn, you will sometimes receive a call ([[Is There A Doctor In The House?]]) at the end of combat. You may choose to begin a quest, decline the quest, or ignore the bag's quests for the rest of the day. The first call of the day occurs after 10 combats. After completing or declining a quest, the next call will appear after 10 combats plus 5 combats for each call you've received today. Combat victories with the bag equipped (including free fights) advance this counter, but non-combats do not. | ||
*The quest asks you to give | *The quest asks you to give one of nine healing items ([[Doc Galaktik's Vitality Serum]], [[anti-anti-antidote]], [[cast]], [[plaid bandage]], [[palm-frond fan]], [[phonics down]], [[antique bottle of cough syrup]], [[bag of pygmy blood]], or [[red blood cells]]) to a patient in a randomly-chosen zone. | ||
*Your reward is <code>N×500</code> meat, where <code>N</code> is the number of quests completed this ascension. | *Adventure in the zone until you encounter [[A Pound of Cure]], which will appear after 15-20? adventures, if it is your first quest that day. Each subsequent quest that day will require more adventures to complete. | ||
*You also gain progress toward upgrading your bag, improving its enchantments by +5 Maximum HP and 1 point of HP regeneration for each set of five quests completed | **This quest timer advances with every adventure in the zone, including free runaways. You do not need to have the bag equipped to complete the quest. | ||
*Your reward is <code>N×500</code> meat, where <code>N</code> is the number of quests completed this ascension. Its cap is not yet known. | |||
*You also gain progress toward upgrading your bag, improving its enchantments by +5 Maximum HP and 1 point of HP regeneration for each set of five quests completed. | |||
==See Also== | ==See Also== |
Revision as of 06:58, 9 February 2019
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The best toys are aspirational (but large enough to not represent an aspiration hazard) and this doctor's bag fits the bill. The extremely high bill that there's no way your insurance is going to cover.
Type: accessory
Cannot be traded or discardedMaximum HP +15
Regenerate 4-7 HP per Adventure
Lets you perform various medical procedures on enemies
NOTE: You may not equip more than one of these at a time.
(In-game plural: Lil' Doctor™ bags)
Obtained From
Notes
- Grants three combat skills, three times per day each:
- Otoscope - Delevels 20% and gives +200% Item Drops for that combat
- Reflex Hammer - Free runaway and 30-turn banish
- Chest X-Ray. - Free insta-kill
- The bag's enchantments increase by +5 Maximum HP and 1 point of HP regeneration for every five of its quests you have completed, to a maximum of +50 Max HP and +11 to +14 HP regeneration. These upgrades, including partial progress indicated by the number of green lights on your bag, are permanent across ascension.
Quests
- When worn, you will sometimes receive a call (Is There A Doctor In The House?) at the end of combat. You may choose to begin a quest, decline the quest, or ignore the bag's quests for the rest of the day. The first call of the day occurs after 10 combats. After completing or declining a quest, the next call will appear after 10 combats plus 5 combats for each call you've received today. Combat victories with the bag equipped (including free fights) advance this counter, but non-combats do not.
- The quest asks you to give one of nine healing items (Doc Galaktik's Vitality Serum, anti-anti-antidote, cast, plaid bandage, palm-frond fan, phonics down, antique bottle of cough syrup, bag of pygmy blood, or red blood cells) to a patient in a randomly-chosen zone.
- Adventure in the zone until you encounter A Pound of Cure, which will appear after 15-20? adventures, if it is your first quest that day. Each subsequent quest that day will require more adventures to complete.
- This quest timer advances with every adventure in the zone, including free runaways. You do not need to have the bag equipped to complete the quest.
- Your reward is
N×500
meat, whereN
is the number of quests completed this ascension. Its cap is not yet known. - You also gain progress toward upgrading your bag, improving its enchantments by +5 Maximum HP and 1 point of HP regeneration for each set of five quests completed.
See Also
Collection
- 🥇: BakaGaijin (#1864289), Byoho (#770390), CK_ (#1912995), CaptainRondo (#1854085), DancinMachine (#56745), Emerilla (#1339329), Felix Croc (#1457924), Hasand (#2354437), IAreBacon (#2004995), Misha_Z (#1705440) - 1
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