Lunchtime: Difference between revisions
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imported>Slaphappy snark m Added superlikely type |
imported>Stupac2 m →Notes |
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==Notes== | ==Notes== | ||
* A [[ | * A [[superlikely]] adventure, always occurring within 4-15 adventures, but only if you've received [[Go Slow Past the Drawers]] already. | ||
* Defeating [[huge ghuol]] locks the area. | * Defeating [[huge ghuol]] locks the area. | ||
* Choosing to leave before he finishes does not cost an adventure. | * Choosing to leave before he finishes does not cost an adventure. |
Revision as of 21:57, 8 February 2011
At the back of the Defiled Cranny, you encounter a disgusting sight -- a huge ghuol, crouched over a pile of rotting corpses, slurping and grunting as it eats its fill. Disgusting sounds, needless to say, that augment the disgusting sight.
And for that matter, the longer you stand here, the worse it smells. Before any more of your senses get disgusted, you should probably take some action.
Try to take him by surprise |
huge ghuol ![]() | |
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Leave before he finishes |
You slink off into the shadows to avoid catching the ghuol's attention. If discretion is the better part of valor, you are the greatest hero the world has ever known, right now.
- Does not cost an adventure.
Occurs at The Defiled Cranny.
Notes
- A superlikely adventure, always occurring within 4-15 adventures, but only if you've received Go Slow Past the Drawers already.
- Defeating huge ghuol locks the area.
- Choosing to leave before he finishes does not cost an adventure.
References
- "Discretion is the better part of valor" is a common saying, paraphrased from a famous monologue by Falstaff in Shakespeare's Henry IV, Part 1. In the speech, this cowardly fellow is praising himself for faking his own death, since it resulted in his not getting killed: "The better part of valor is discretion; in the which better part I have saved my life."