Maint Misbehavin': Difference between revisions

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imported>Deus Ex Machina
That's your character ID.
imported>Fig bucket
m unlock
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You try the door, but it's locked from the other side. Looks like you'll have to find a different way in.
You try the door, but it's locked from the other side. Looks like you'll have to find a different way in.
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{{button|Uncle G. Maintenance}}
{{button|[[Gator Gamer|Uncle G. Maintenance]]}}
:''Before unlocking the control room via [[Swamp Control]]'':
You try the door, but it's locked from the other side. Looks like you'll have to find a different way in.
You try the door, but it's locked from the other side. Looks like you'll have to find a different way in.
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Revision as of 21:24, 1 April 2015


Maint Misbehavin'
Maint Misbehavin'

You head down into the maintenance tunnels beneath the park. Automated drones dart to and fro, some of them bulldozing foul-smelling garbage into little piles, some pushing those piles around, and some spraying those piles with caustic chemicals or, in a few cases, flamethrowers.

You see a bunch of doors with labels stenciled onto them.


B. Mountain Facilities

You try the door, but it's locked from the other side. Looks like you'll have to find a different way in.


Pirates Control Room
Before unlocking the control room via Behind the Scenes:

You try the door, but it's locked from the other side. Looks like you'll have to find a different way in.


Teacup Operations
Before unlocking the control room via Toxic Teacup Tunnel Time:

You try the door, but it's locked from the other side. Looks like you'll have to find a different way in.


Uncle G. Maintenance
Before unlocking the control room via Swamp Control:

You try the door, but it's locked from the other side. Looks like you'll have to find a different way in.


Cryo-Stasis

This door has a complicated locking mechanism on it. Looks like you'll need some keycards to open it.

Cards needed:


Waste Disposal

You open the door, and a beam of red light sweeps across your face. A tinny voice says "Welcome, Employee #DL-<character ID>. Remember -- park cleanliness is everyone's job. Extracurricular waste collection is both encouraged and financially incentivized."

with a bag of park garbage:

A hatch opens on the wall just inside the door, and you throw a bag of garbage into it. "Thank you," says the voice. A second, smaller hatch opens to reveal your reward:

You acquire 3 FunFunds™
without a bag of park garbage:

A hatch opens on the wall just inside the door, but you don't have any garbage to throw into it. You should come back later with some garbage.

after depositing some garbage:

You open the door, and a beam of red light sweeps across your face. A tinny voice says "Welcome, Employee #DL-<character ID>. Your park cleanup quota for today has already been met. Please return to your other duties."


Exit

Occurs at Dinseylandfill.