Astral Shell (skill): Difference between revisions

From A KoL Wiki
imported>Spiderkiller
mNo edit summary
imported>PinothyJ
clean up of category:skills
Line 17: Line 17:
*[[Elemental Resistance]]
*[[Elemental Resistance]]


[[Category:Skills]]
[[Category:Buffs]]
[[Category:Buffs]]

Revision as of 10:22, 14 January 2007

Astral Shell

Astral Shell

Type: Buff
MP Cost: 10

This is a vastly improved version of the Ghostly Shell skill. It increases the amount of damage absorbed by your (or another player's) hat and pants in combat. Additionally, it will protect you (to a limited degree) from the elements of heat, cold, stench, spookiness, and sleaziness.

Astral Shell (+80 Damage Absorption, Slight Elemental Resistance) (10 Adventures)

Source: Guild Trainer
Price: 12,000 Meat
Class: Turtle Tamer
Level: 12
When Used:
You conjure an Astral Shell around (target). (10 Adventures)
You acquire an effect: Astral Shell
(duration: 10 Adventures)


See Also