Astral Shell (skill): Difference between revisions

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|level=12
|level=12
|description=This is a vastly improved version of the Ghostly Shell skill. It increases the amount of damage absorbed by your (or another player's) hat and pants in combat. Additionally, it will protect you (to a limited degree) from the elements of heat, cold, stench, spookiness, and sleaziness.
|description=This is a vastly improved version of the Ghostly Shell skill. It increases the amount of damage absorbed by your (or another player's) hat and pants in combat. Additionally, it will protect you (to a limited degree) from the elements of heat, cold, stench, spookiness, and sleaziness.
|effect=[[Astral Shell (effect)|Astral Shell]] (+80 [[Damage Absorption]], Slight [[Elemental Resistance]]) (10 Adventures)
|effect=[[Astral Shell (effect)|Astral Shell]] (+80 [[Damage Absorption]], Slight [[Elemental Resistance]]) (5/10/15 Adventures)
|type=Buff
|type=Buff
|mpcost=10
|mpcost=10

Revision as of 17:58, 27 June 2007

Astral Shell

Astral Shell

Type: Buff
MP Cost: 10

This is a vastly improved version of the Ghostly Shell skill. It increases the amount of damage absorbed by your (or another player's) hat and pants in combat. Additionally, it will protect you (to a limited degree) from the elements of heat, cold, stench, spookiness, and sleaziness.

Astral Shell (+80 Damage Absorption, Slight Elemental Resistance) (5/10/15 Adventures)

Source: Guild Trainer
Price: 12,000 Meat
Class: Turtle Tamer
Level: 12
When Used:
With a Mace of the Tortoise in your inventory:

You stamp your Mace of the Tortoise against the ground and call upon the Turtle Spirits to conjure an astral shell around (target) (10 Adventures)

You acquire an effect: Astral Shell
(duration: 10 Adventures)


With a turtle totem:
You stamp your turtle totem against the ground and call upon the Turtle Spirits to conjure an astral shell around (target) (5 Adventures)

You acquire an effect: Astral Shell
(duration: 5 Adventures)

Without a Mace of the Tortoise or turtle totem:
That buff requires a turtle totem.


See Also