Modern zmobie: Difference between revisions
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It snarls and drools a little, but doesn't attack this round. | It snarls and drools a little, but doesn't attack this round. | ||
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|fumble= | |fumble=It sprints over to bite you, but trips on its own exposed shinbone.}} | ||
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Revision as of 01:59, 19 April 2011
Modern zmobie | |
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Monster ID | 1070 |
Locations | The Defiled Alcove |
Hit Points | 50 |
Attack | 60 |
Defense | 54 |
Initiative | 300 |
Meat | 48-72 |
Phylum | undead |
Elements | spooky |
Resistance | None |
Monster Parts | head, arm, leg, torso |
Drops | None |
Manuel Entry | |
refreshedit data |
As you're darting from place to place in the Alcove like some sort of grave-robbing cheetah, you encounter something moving even faster than you.
It's a zmobie, but it's not your grandfather's zmobie (George Romero is your grandfather, right?) -- It's one of those new-fangled super fast zmobies. And man, does it have a mean look on its face.
Hit Message(s):
It leaps at you, howling, and bites you in the knee, which makes you do some howling of your own. Argh! Argh! Eek!
It bites you in the groin, which goes bad and starts attacking the rest of you. If only you could cut it off with a chainsaw. . . Ooh! Ouch! Ow!
not known
It stops to do some calisthenics. Zombiecise?
It stops to tie its running shoes.
It snarls and drools a little, but doesn't attack this round.
It sprints over to bite you, but trips on its own exposed shinbone. (FUMBLE!)
Occurs at The Defiled Alcove.
Notes
- While on the quest to get rid of the evil in The Cyrpt, a winning combat terminates with:
- You sigh with relief as the especially evil zmobie grunts his last.
- Your Evilometer emits five quick beeps.