Moon sign: Difference between revisions

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Once you [[Ascension|ascend]], you have to choose a '''moon sign'''.  There are signs for each of the three stat classes and they all cause individual, minor changes to gameplay. Your choice is not limited to the class you choose to play as (for example, you can be a [[Seal Clubber]] while having a Mysticality sign). While the general benefits of most of these signs has now been determined, quantifiable details still remain elusive. In total, there are nine signs to choose from (plus a tenth that can be unlocked):
Once you [[Ascension|ascend]], you have to choose a '''moon sign'''.  There are signs for each of the three stat classes and they all cause individual, minor changes to gameplay. Your choice is not limited to the class you choose to play as (for example, you can be a [[Seal Clubber]] while having a Mysticality sign). While the general benefits of most of these signs has now been determined, quantifiable details still remain elusive. In total, there are nine signs to choose from (plus a tenth that can be unlocked):


====[[Muscle]] signs:====
===Moon Signs===
*[[The Mongoose]] -- Sometimes gives a bonus of a few Muscle stat subpoints after a battle.
*[[Mongoose]]
*[[The Wallaby]] -- Gives your familiar an occasional weight boost.
**Unlocks [[Degrassi Knoll]]
*[[The Vole]] -- Adds an extra .5x multiplier to the chance of [[Critical hit|critical hit]]. The forum discussion thread can be found [http://forums.kingdomofloathing.com:8080/vb/showthread.php?t=114866 here].
**+10% to all Muscle Gains
The Muscle signs give you access to [[Inside Degrassi Knoll]] in the [[The Nearby Plains]].
**+20% Physical Damage


====[[Mysticality]] signs:====
*[[Wallaby]]
*[[The Platypus]] -- Sometimes gives a bonus of a few Mysticality stat subpoints after a battle.
**Unlocks [[Degrassi Knoll]]
*[[The Opossum]] -- Adds 5 adventures to the first food eaten each day.
**+10% to all Mysticality Gains
*[[The Marmot]] -- Gives a [[ten-leaf clover]] as an added bonus after a non-combat adventure 2.5% of the time.
**+20% Spell Damage


The Mysticality signs give you access to [[Little Canadia]] just outside of the [[Seaside Town]].
*[[Vole]]
**Unlocks [[Degrassi Knoll]]
**+10% to all Moxie Gains
**+20% Combat [[Initiative]]
**+20 Maxiumum HP/MP


====[[Moxie]] signs:====
*[[Platypus]]
*[[The Wombat]] -- Sometimes gives a bonus of a few Moxie stat subpoints after a battle.
**Unlocks [[Little Canadia]]
*[[The Blender]] -- Adds 5 adventures to the first booze drunk each day.
**+10% to all Muscle Gains
*[[The Packrat]] -- Sometimes increases meat and items drops, for an average of +2.5% meat and +1% items.
**Familiar Weight +5 lbs.


The Moxie signs give you access to [[The Gnomish Gnomads' Camp]] at the [[Desert Beach]].
*[[Opossum]]
**Unlocks [[Little Canadia]]
**+10% to all Mysticality Gains
**+5 Adventures per day from Food
 
*[[Marmot]]
**Unlocks [[Little Canadia]]
**+10% to all Moxie Gains
**Get 1 Free [[ten-leaf clover|Ten-Leaf Clover]] Per Day
 
*[[Wombat]]
**Unlocks the [[The Gnomish Gnomads' Camp|Gnomish Gnomad Camp]]
**+10% to all Muscle Gains
**+20% Meat from Monsters
 
*[[Blender]]
**Unlocks the [[The Gnomish Gnomads' Camp|Gnomish Gnomad Camp]]
**+10% to all Mysticality Gains
**+5 Adventures per day from Booze
 
*[[Packrat]]
**Unlocks the [[The Gnomish Gnomads' Camp|Gnomish Gnomad Camp]]
**+10% to all Moxie Gains
**+10% Items from Monsters


====Other signs:====
====Other signs:====
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==References==
==References==
*Refers to [[Wikipedia:Astrological sign|Astrological sign]]s, also known as [[Wikipedia:Zodiac|Zodiac]] signs.
*Refers to [[Wikipedia:Astrological sign|Astrological sign]]s, also known as [[Wikipedia:Zodiac|Zodiac]] signs.
==History==
*Prior to May 17, 2010, the moon signs all had different effects (only the zone unlocks remained unchanged).


{{Zodiac Signs}}
{{Zodiac Signs}}
[[Category:Basics]]
[[Category:Basics]]

Revision as of 12:32, 17 May 2011


Once you ascend, you have to choose a moon sign. There are signs for each of the three stat classes and they all cause individual, minor changes to gameplay. Your choice is not limited to the class you choose to play as (for example, you can be a Seal Clubber while having a Mysticality sign). While the general benefits of most of these signs has now been determined, quantifiable details still remain elusive. In total, there are nine signs to choose from (plus a tenth that can be unlocked):

Moon Signs

Other signs:

  • Bad Moon -- Only available in Hardcore, unlocked by completing a Hardcore run without using any ten-leaf clovers. Seals familiars and Ascension rewards from prior Ascension until the king is freed. Enables adventures exclusive to this sign in various areas.

The Bad Moon sign gives you access to Hey Deze via the Doorway to Hey Deze on the Right Side of the Tracks.

Notes

  • The usefulness of certain sign benefits may vary for characters following certain paths; for example the Blender is totally worthless if you are a Teetotaler or Oxygenarian.
  • The ability to access the sign-specific areas only lasts for the current Ascension. Choosing a sign of a different stat class will close off the previous area again.
  • Apparently, the cause of all the astrological signs being transformations of each other is that all the signs are the same -- the character is just facing different directions when ascending.

References

History

  • Prior to May 17, 2010, the moon signs all had different effects (only the zone unlocks remained unchanged).
Moon Signs
Additional zone Effect Effect Effect
friendly Degrassi Knoll Mongoose +20% Physical Damage Wallaby +20% Spell Damage Vole +20% Combat Initiative,
+20 Maximum HP/MP
Little Canadia Platypus Familiar Weight +5 lbs. Opossum +5 Adv. from first food/day Marmot Slight Resistance to All Elements (+1)
Gnomish Gnomad Camp Wombat +20% Meat from Monsters Blender +5 Adv. from first booze/day Packrat +10% Items from Monsters
Hey Deze Bad Moon Many crazy adventures