Moxious Maneuver: Difference between revisions

From A KoL Wiki
imported>Quietust
No edit summary
imported>QuietBot
m Rename bonus Melee Damage to Weapon Damage (225/376)
Line 28: Line 28:
==Notes==
==Notes==
*Moxious Maneuver deals physical damage.
*Moxious Maneuver deals physical damage.
*[[Bonus Melee Damage]] does not apply, as this is not a "normal" weapon attack.
*[[Bonus Weapon Damage]] does not apply, as this is not a "normal" weapon attack.
*This skill cannot be taken as Permanent or Hardcore Permanent; it can only be used while you are a Moxie Class.
*This skill cannot be taken as Permanent or Hardcore Permanent; it can only be used while you are a Moxie Class.


[[Category:combat Skills]]
[[Category:combat Skills]]

Revision as of 05:28, 6 November 2008

Moxious Maneuver

Moxious Maneuver

Type: Combat
MP Cost: X (user's level)

For an MP cost equal to the user's level, the user may attack as normal, but using their Moxie to determine if they hit and how much damage they do, rather than their Muscle.

Attacks using Moxie instead of Muscle

Source: Being a Moxie class
Price: N/A
Class: Disco Bandit and Accordion Thief
Level: N/A
When Used:
With great Moxie, you sneak up behind it and hit it for XX damage.

or

With great Moxie, you trip it, and hit it while it's down for XX damage.

or

With great Moxie, you suckersmack it for XX damage.

or

Your Moxious maneuver failed. How embarrassing.


Notes

  • Moxious Maneuver deals physical damage.
  • Bonus Weapon Damage does not apply, as this is not a "normal" weapon attack.
  • This skill cannot be taken as Permanent or Hardcore Permanent; it can only be used while you are a Moxie Class.