Murderbot live wire: Difference between revisions

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{{item
{{item
|itemid=
|itemid=
|descid=
|descid=162002087
|desc=
|desc=This is a wire with way too much power in it. It's all you can do to keep it from flailing around like a garden hose turned on full blast (but connected to a supply of electricity instead of water.)
|type=<!-- booze, beverage, combat item, familiar, food, potion, spleen item, usable, accessory, back item, hat, pants, shirt, weapon, etc. -->
|type=combat item
|familiar=<!-- for familiar equipment, the familiar which can equip it (or any) -->
|effect=Deals Hot Damage every round to every monster you fight today in the zone where you used it
|paste=<!-- 1 for meat pasting components -->
|autosell=30
|smith=<!-- 1 for meatsmithing components -->
|cook=<!-- 1 or y or yes for cooking ingredients, f or fancy for fancy cooking ingredients -->
|cocktail=<!-- 1 or y or yes for cocktailcrafting ingredients, f or fancy for fancy cocktailcrafting ingredients -->
|jewelry=<!-- 1 for jewelrycrafting components -->
|quality=<!-- quality for food/booze/spleen item quality (crappy, decent, good, awesome, EPIC; use ! for none) -->
|size=<!-- for food size (use ! for none, use ? or omit for unknown) -->
|potency=<!-- for booze drunkenness/potency (use ! for none, use ? or omit for unknown) -->
|toxicity=<!-- for spleen damage (use ! for none, use ? or omit for unknown) -->
|alsocombat=<!-- 1 For items with the parenthetical "(can also be used in combat)" in their description -->
|power=<!-- power for weapons and armor, or damage reduction for shields -->
|powertype=<!-- Damage if a weapon, in which case the actual dmg will be displayed as power/10 - power/5; use Damage Reduction for shields -->
|stat=<!-- Muscle, Mysticality or Moxie -->
|statreq=<!-- (with stat) requirement for equipment with a stat requirement -->
|level=<!-- level for food/beverage/booze/spleen items (specify '1' if there is no level requirement visible) -->
|effect=<!-- effect indication for potions, booze, and food. (use effect=! for ones that do not list their effect) -->
|duration=<!-- (with effect) duration for potions, booze, and food, if applicable -->
|outfit=<!-- outfit name for equipment in outfits -->
|pieces=<!-- (with outfit) for the number of pieces in the outfit -->
|hatch=<!-- familiar name for familiars -->
|skill=<!-- skill name for items which grant skills -->
|notrade=<!-- 1 for untradable items-->
|cost=<!-- value for automatically-consumed-upon-purchase-only items -->
|autosell=<!-- value for autosellable items (use 0 for no-discard) -->
|quest=<!-- 1 for quest items -->
|gift=<!-- 1 for gift items -->
|enchantment=<!-- enchantment for enchanted equipment -->
|critical=<!-- 1 for items that increase critical hit chance -->
|mpreduce=<!-- 1 for items that reduce MP cost of skills. -->
|nohardcore=<!-- 1 for items that cannot be equipped in Hardcore. -->
|spelltype=<!-- classes for items which only affect spells for specific classes. -->
|limit=<!-- 1 for items that you can only equip one at a time -->
|class=<!-- class abbreviation for items that can only be used by a particular class: pm, s, db, at, sc, or tt -->
|enchclass=<!-- class abbreviation for equipment whose enchantments only apply to those of a specific class (abbreviations as above) -->
|hagnk=<!-- 1 for free pulls from Hagnk's -->
|grantskill=<!-- 1 for those skills that indicate that they grant a (non-class-specific) skill in their description -->
|eod=<!-- 1 for items that disappear at the end of the day -->
}}
}}



Revision as of 16:36, 6 April 2017

murderbot live wire
murderbot live wire

This is a wire with way too much power in it. It's all you can do to keep it from flailing around like a garden hose turned on full blast (but connected to a supply of electricity instead of water.)

Type: combat item
Selling Price: 30 Meat.


(In-game plural: murderbot live wires)
View metadata
Item ID not known!
Description ID: 162002087
View in-game: view

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