Muscle: Difference between revisions
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Muscle is also: | Muscle is also: | ||
* the [[Advancement|primary stat]] of [[Seal Clubber]]s | * the [[Advancement|primary stat]] of [[Seal Clubber]]s, [[Turtle Tamer]]s, [[Avatar of Boris|Avatars of Boris]], and [[Zombie Slayer]]s | ||
* the [[Advancement|secondary stat]] of [[Pastamancer]]s and [[Disco Bandit]]s | * the [[Advancement|secondary stat]] of [[Pastamancer]]s and [[Disco Bandit]]s | ||
* used to calculate your Hit Points - [[HP]] | * used to calculate your Hit Points - [[HP]] |
Revision as of 23:24, 7 March 2015
Muscle measures your physical strength. It is one of your three main stats, along with Mysticality and Moxie.
Muscle is also:
- the primary stat of Seal Clubbers, Turtle Tamers, Avatars of Boris, and Zombie Slayers
- the secondary stat of Pastamancers and Disco Bandits
- used to calculate your Hit Points - HP
- used while adventuring to calculate the probability of hitting an enemy in combat when wielding all melee weapons.
- a prerequisite for wielding melee weapons and shields - they cannot be equipped unless your base Muscle is high enough
Once you ascend, you can pick a moon sign. The following moon signs provide +10% to all Muscle stat gains:
The substat names for Muscle are:
- Beefiness
- Fortitude
- Muscleboundedness
- Strengthliness
- Strongness