Mysticality weapons: Difference between revisions
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[[Category:Game Mechanics]] | [[Category:Game Mechanics]] | ||
[[Category:Weapons]] | [[Category:Weapons]] |
Revision as of 01:45, 19 March 2007
Mysticality weapons are unique in that they have a Mysticality requirement and yield the following message for the Double-Fisted Skull Smashing skill:
- You can't equip a melee weapon with a Mysticality weapon in your off-hand.
Other weapon types include Melee (Muscle) and Ranged (Moxie). Currently, all weapons are affected by melee modifiers and there are very few ranged modifiers. This may foreshadow a weapon and damage enchantment revamp in the kingdom's future, along with the advent of "Mysticality damage" and an accompanying set of modifiers, better balanced with the other weapon types.
Name | Power | Requirements | Weapon Type | Notes |
---|---|---|---|---|
silver shrimp fork | 120 | 45 Mysticality | 1-handed utensil | Spell damage +14 Melee Damage +5 |
clockwork staff | 80 | 25 Mysticality | 2-handed staff | Spell Damage +10 3x chance of Critical Hit Restores 3-24 MP on Critical Hit |
Equipment Lists |
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Hats | Shirts | Back Items | Off-hand Items | Pants | Accessories | Familiar Equipment Weapons (Melee | Mysticality | Ranged | One-Handed | Two-handed / Three-handed) |