Mysticality weapons: Difference between revisions
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{{NeedsContent|comment=Needs full, updated listing of all Mysticality weapons.}} | |||
{{RETURNTO Mechanics}} | {{RETURNTO Mechanics}} | ||
[[Mysticality weapons]] are unique in that they have a [[Mysticality]] requirement and yield the following message for the [[Double-Fisted Skull Smashing]] skill: | [[Mysticality weapons]] are unique in that they have a [[Mysticality]] requirement and yield the following message for the [[Double-Fisted Skull Smashing]] skill: | ||
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[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Mysticality Weapons| {{PAGENAME}}]] | [[Category:Mysticality Weapons| {{PAGENAME}}]] | ||
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Revision as of 19:20, 5 July 2007
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[ Return to Game Mechanics ] Mysticality weapons are unique in that they have a Mysticality requirement and yield the following message for the Double-Fisted Skull Smashing skill:
- You can't equip a melee weapon with a Mysticality weapon in your off-hand.
Other weapon types include Melee (Muscle) and Ranged (Moxie). Currently, all weapons are affected by melee modifiers and there are very few ranged modifiers. This may foreshadow a weapon and damage enchantment revamp in the kingdom's future, along with the advent of "Mysticality damage" and an accompanying set of modifiers, better balanced with the other weapon types.
Name | Power | Requirements | Weapon Type | Notes |
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silver shrimp fork | 120 | 45 Mysticality | 1-handed utensil |
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Greek Pasta of Peril | 90 | 15 Mysticality | 1-handed utensil |
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clockwork staff | 80 | 25 Mysticality | 2-handed staff |
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5-Alarm Saucepan | 50 | 10 Mysticality | 1-handed saucepan |
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Pasta of Peril | 50 | 10 Mysticality | 1-handed utensil |
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Equipment Lists |
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Hats | Shirts | Back Items | Off-hand Items | Pants | Accessories | Familiar Equipment Weapons (Melee | Mysticality | Ranged | One-Handed | Two-handed / Three-handed) |