Mysticality weapons: Difference between revisions
From A KoL Wiki
imported>Bagatelle for edit summary, see Talk:Hats |
imported>Bagatelle m forgot to capture Special Interactions |
||
Line 41: | Line 41: | ||
*[[Bonus Spell Damage|Spell Damage]] +14 | *[[Bonus Spell Damage|Spell Damage]] +14 | ||
*[[Bonus Melee Damage|Melee Damage]] +5 | *[[Bonus Melee Damage|Melee Damage]] +5 | ||
*Increased adventures and stats when eating [[pr0n cocktail]]s | |||
|- | |- | ||
|[[iron pasta spoon]] | |[[iron pasta spoon]] |
Revision as of 04:34, 27 December 2007
Mysticality weapons are unique in that they have a Mysticality requirement and yield the following message for the Double-Fisted Skull Smashing skill:
- You can't equip a melee weapon with a Mysticality weapon in your off-hand.
Other weapon types include Melee (Muscle) and Ranged (Moxie). Currently, all weapons are affected by melee modifiers and there are very few ranged modifiers. This may foreshadow a weapon and damage enchantment revamp in the Kingdom's future, along with the advent of "Mysticality damage" and an accompanying set of modifiers, better balanced with the other weapon types.
Equipment Lists |
---|
Hats | Shirts | Back Items | Off-hand Items | Pants | Accessories | Familiar Equipment Weapons (Melee | Mysticality | Ranged | One-Handed | Two-handed / Three-handed) |