On the Trail: Difference between revisions

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imported>MindlessGames
Monster Chances: Astronomer tweak. I should maybe figure out a better way to display the non-equal chances due to multiple monsters in each area.
imported>MindlessGames
Monster Chances: Can that be prettier? Probably. Again, someone should feel free to precisely math all those out. This is just 10 mil advs simulating the known mechanic for each entry.
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==Monster Chances==
==Monster Chances==
The "N / monster" column is either the name of the unevenly distributed monster, or the number of evenly distributed monsters in the Zone.  For example, N=5 can refer to [[The Black Forest]] or [[Lair of the Ninja Snowmen]]. The Trailed Rate refers only to the chance that a ''combat'' encounter will be the given monster, since different areas with the same number of monsters can have different combat rates, and On The Trail does not affect [[Combat Frequency]].
The "N" column is the number of evenly distributed monsters in the Zone.  For example, N=5 can refer to [[The Black Forest]] or [[Lair of the Ninja Snowmen]]. The Trailed Rate refers only to the chance that a ''combat'' encounter will be the given monster, since different areas with the same number of monsters can have different combat rates, and On The Trail does not affect [[Combat Frequency]].
{| cellpadding="3" cellspacing="0" border="1px" style="text-align:center" align="center"
{| cellpadding="3" cellspacing="0" border="1px" style="text-align:center" align="center"
|-
|-
!N / monster !! Untrailed Rate !! Trailed Rate  
! colspan=3 | Equal Encounter Rate Zones
|-
|-
|2 || 50.0%|| 88.00%
! N !! Untrailed Rate !! Trailed Rate
|-
|-
|3 || 33.3% || 77.63%  
| 2 || 50.0%|| 88.00%  
|-
|-
|4 || 25.0% || 68.72%  
| 3 || 33.3% || 77.63%  
|-
|-
|5 || 20.0% || 61.10%  
| 4 || 25.0% || 68.72%  
|-
|-
|6 || 16.7% || 54.7%  
| 5 || 20.0% || 61.10%  
|-
|-
|7 || 14.3% || 49.27%  
| 6 || 16.7% || 54.70%  
|-
|-
|8 || 12.5% || 44.64%  
| 7 || 14.3% || 49.27%  
|-
|-
|9 || 11.1% || 40.71%  
| 8 || 12.5% || 44.64%  
|-
|-
|colspan="6" | ''Nonequal chances''
| 9 || 11.1% || 40.71%
|}
<br><!--forcing a linebreak here to make the tables look prettier-->
{| cellpadding="3" cellspacing="0" border="1px" style="text-align:center" align="center"
|-
! colspan=4 | Unequal Encounter Rate Zones
|-
! Zone !! Monster !! Untrailed Rate !! Trailed Rate
|-
|-
| rowspan=2 | [[Hole in the Sky]]
| [[The Astronomer|Astronomer]] || 12.12% || 40.48%
| [[The Astronomer|Astronomer]] || 12.12% || 40.48%
|-
|-
| [[Knob Goblin Mad Scientist|Mad Scientist]] || 71.0% || 94.11%
| Others || 9.76% || 36.47%
|-
| rowspan=2 | [[Laboratory]]
| [[Knob Goblin Mad Scientist|Mad Scientist]] || 71.00% || 94.11%
|-
|-
| [[Knob Goblin Very Mad Scientist|Very Mad Scientist]] || 29.0% || 78.72%  
| [[Knob Goblin Very Mad Scientist|Very Mad Scientist]] || 29.00% || 78.72%  
|-
|-
| [[Knob Goblin Chef]] || 64.4% || 92.17%
| rowspan=2 | [[Kitchens]]
| [[Knob Goblin Chef]] || 64.40% || 92.17%
|-
|-
| [[Knob Goblin Master Chef]] || 35.6% || 82.66%  
| [[Knob Goblin Master Chef]] || 35.60% || 82.66%  
|-
|-
| [[Yeti]] || 38.0% || 81.31%  
| rowspan=2 | [[The Icy Peak]]
| [[Knott Yeti]] or [[upgraded ram]] || 38.00% || 81.31%  
|-
|-
| [[Snow Queen]] || 24.00% || 68.51%
|-
| rowspan=2 | [[Degrassi Knoll]]
| [[Gnollish Gearhead]] || 15.84% || 55.87%  
| [[Gnollish Gearhead]] || 15.84% || 55.87%  
|-
| Others || 10.52% || 38.64%
|}
|}



Revision as of 17:05, 12 February 2010

On the Trail

On the Trail

Be vewwy, vewwy quiet. You're hunting wabbits. And by "wabbit" I mean "<monstername>."

View metadata
Effect number: 331
Description ID: 91635be2834f8a07c8ff9e3b47d2e43a
View in-game: view

Effect

Multiplies the number of Trailed monsters by 4. Normal Adventure Queue rejection does not occur on the Olfacted monster.

Monster Chances

The "N" column is the number of evenly distributed monsters in the Zone. For example, N=5 can refer to The Black Forest or Lair of the Ninja Snowmen. The Trailed Rate refers only to the chance that a combat encounter will be the given monster, since different areas with the same number of monsters can have different combat rates, and On The Trail does not affect Combat Frequency.

Equal Encounter Rate Zones
N Untrailed Rate Trailed Rate
2 50.0% 88.00%
3 33.3% 77.63%
4 25.0% 68.72%
5 20.0% 61.10%
6 16.7% 54.70%
7 14.3% 49.27%
8 12.5% 44.64%
9 11.1% 40.71%


Unequal Encounter Rate Zones
Zone Monster Untrailed Rate Trailed Rate
Hole in the Sky Astronomer 12.12% 40.48%
Others 9.76% 36.47%
Laboratory Mad Scientist 71.00% 94.11%
Very Mad Scientist 29.00% 78.72%
Kitchens Knob Goblin Chef 64.40% 92.17%
Knob Goblin Master Chef 35.60% 82.66%
The Icy Peak Knott Yeti or upgraded ram 38.00% 81.31%
Snow Queen 24.00% 68.51%
Degrassi Knoll Gnollish Gearhead 15.84% 55.87%
Others 10.52% 38.64%

Obtained From

Notes

  • In the effect description, <monstername> is the name of the monster being tracked.
  • Does not have any effect on Combat Frequency.
  • You can not get rid of the trailed monster using a divine champagne popper, Creepy Grin or Harold's bell, since these are assumed to set the rejection rate of the monster to 100%, but that rejection rate is never checked when the monster is being trailed.
  • This effect works across different areas. If you olfact a drunken half-orc hobo from the choice adventure in the Haunted Pantry, and then go to the Sleazy Back Alley, the drunken half-orc hobo will show up as expected with Olfaction's effect manipulating how things occur.

References

  • The effect's description is based on some famous lines spoken by the character Elmer Fudd.

See Also