Out in the Garden: Difference between revisions
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imported>Gymnosophist m Some temp linking & formatting - need to fully implement the choices |
imported>Gymnosophist m Ah - here's the snake knight training text |
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With [[tattered snake standard]] in inventory: | *With the [[tattered snake standard]] in inventory: | ||
:'' | :As you step into the painting toward the knight, his eyes light up at the sight of the tattered standard. | ||
:"Where did you find that? I lost it ages ago! Thank you for retrieving it. | |||
:I have no gold with which to repay you, but I can teach you a battle technique that I learned long ago from a wise and powerful shaman. | |||
:He taught me how to commune with the spirits of dead animals, you see. I use it on snakes, personally, but you can use it on any animal you'd like." | |||
:You're not sure what "gold" is, but you gladly accept the training. | |||
:You gain a '''[[Spectral Snapper]]''' skill ([[Turtle Tamer]] only)}} | :You gain a '''[[Spectral Snapper]]''' skill ([[Turtle Tamer]] only)}} |
Revision as of 07:16, 23 September 2006
In the Gallery, you find a large painting of two knights and maidens, walking in what seems to be some kind of garden. The sky behind them looks strangely indecisive, as though it were capable of providing all kinds of weather, not just one kind.
The painting is so realistic that it looks like you could walk right into it. In fact, a few seconds of experimentation prove that you can, indeed, walk right into it. Who would you like to talk to, out in the garden?
The first knight |
- Without the tattered wolf standard in inventory:
- Fight the wolf knight.
The second knight |
- Without the tattered snake standard in inventory:
- Fight the snake knight.
The two maidens |
- Without Dreams and Lights Effect:
- You approach the two maidens, and start pestering them about something. They have other plans for you, though. They hold out a tiny vial full of blue liquid.
- Not wanting to be impolite, you drink it. You start looking around and laughing.
![]() | You acquire an effect: Dreams and Lights (duration: 9 Adventures) |
- With Dreams and Lights Effect:
- You walk toward the maidens, hypnotized by the pretty lights and colors surrounding them. Before you get to them, a tiger jumps on you from behind a nearby bush and knocks you down.
- Harsh, man. Harsh.
![]() | You lose 24−30 hit points. |
- Occurs at The Haunted Gallery.
References
- Two Knights and Maidens is a Crash Test Dummies song from the 1993 ep God Shuffled His Feet; much of the text in this adventure is a reference to the song.