Overdeveloped Sense of Self Preservation: Difference between revisions

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imported>'Ivan
July 25, 2006 Updates
imported>Phlip
skillid
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{{skill|name=Overdeveloped Sense of Self Preservation|class=[[Disco Bandit]]|level=2|source=Guild Trainer|price=800 Meat|description=This skill makes you less likely to be taken by surprise in combat, and increases your chances of successfully running away from a monster.|effect=+20% [[Combat Initiative]].|type=Passive|mpcost=N/A}}
{{skill|skillid=5010|name=Overdeveloped Sense of Self Preservation|class=[[Disco Bandit]]|level=2|source=Guild Trainer|price=800 Meat|description=This skill makes you less likely to be taken by surprise in combat, and increases your chances of successfully running away from a monster.|effect=+20% [[Combat Initiative]].|type=Passive|mpcost=N/A}}


==See Also==
==See Also==

Revision as of 07:25, 3 August 2006

Overdeveloped Sense of Self Preservation

Overdeveloped Sense of Self Preservation

Type: Passive
MP Cost: N/A

This skill makes you less likely to be taken by surprise in combat, and increases your chances of successfully running away from a monster.

+20% Combat Initiative.

Source: Guild Trainer
Price: 800 Meat
Class: Disco Bandit
Level: 2


See Also