Overdeveloped Sense of Self Preservation: Difference between revisions
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imported>'Ivan July 25, 2006 Updates |
imported>Phlip skillid |
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{{skill|name=Overdeveloped Sense of Self Preservation|class=[[Disco Bandit]]|level=2|source=Guild Trainer|price=800 Meat|description=This skill makes you less likely to be taken by surprise in combat, and increases your chances of successfully running away from a monster.|effect=+20% [[Combat Initiative]].|type=Passive|mpcost=N/A}} | {{skill|skillid=5010|name=Overdeveloped Sense of Self Preservation|class=[[Disco Bandit]]|level=2|source=Guild Trainer|price=800 Meat|description=This skill makes you less likely to be taken by surprise in combat, and increases your chances of successfully running away from a monster.|effect=+20% [[Combat Initiative]].|type=Passive|mpcost=N/A}} | ||
==See Also== | ==See Also== |
Revision as of 07:25, 3 August 2006
Overdeveloped Sense of Self Preservation
Type: PassiveMP Cost: N/A
This skill makes you less likely to be taken by surprise in combat, and increases your chances of successfully running away from a monster.
+20% Combat Initiative.
Source: | Guild Trainer |
Price: | 800 Meat |
Class: | Disco Bandit |
Level: | 2 |