Peering Through Your Peridot: Difference between revisions
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imported>Discordance details of how we expect it to work based on map the monsters, needs to be checked that it is in fact identical |
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<div style="position: relative"><div style="position: absolute;height: 100%;width: 100%;top: 0;left: 0;right: 0;bottom: 0;pointer-events: none;background-color: rgba(199,234,70,0.4);"></div>{{adventuretop|name=Peering Through Your Peridot|image=adventure_peridot.gif|num=1557}} | {{NeedsSpading|Confirm functionality is as described and the same as map the monsters}}<div style="position: relative"><div style="position: absolute;height: 100%;width: 100%;top: 0;left: 0;right: 0;bottom: 0;pointer-events: none;background-color: rgba(199,234,70,0.4);"></div>{{adventuretop|name=Peering Through Your Peridot|image=adventure_peridot.gif|num=1557}} | ||
<center>You peer through the peridot, into your future. Each facet reveals a different possible pathway through time, on which you will be hassled by a particular foe.</center> | <center>You peer through the peridot, into your future. Each facet reveals a different possible pathway through time, on which you will be hassled by a particular foe.</center> | ||
<center>Head towards:</center> | <center>Head towards:</center> | ||
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==Notes== | ==Notes== | ||
* The foes listed are those in the zone in which you are going to adventure, with some exceptions. | * The foes listed are those in the zone in which you are going to adventure, with some exceptions. For example, the [[smut orc pervert]] will not appear in the list for the [[The Orc Chasm]]. | ||
** Monsters with a rejection chance can appear, if they aren't rejected that turn. | |||
** Monsters that cannot be encountered normally until conditions are met, such as advanced monsters from [[The Battlefield]], will only be available when their conditions are met. | |||
** Monsters that are banished can still be selected. | |||
*** This is not applicable for conditional monster redirects ([[pygmy janitor]], [[pygmy witch lawyer]], or old hardcoded banish-likes. | |||
* Selecting a monster immediately enters combat with them in the current zone. | * Selecting a monster immediately enters combat with them in the current zone. | ||
* Submitting bad data returns the error message: | * Submitting bad data returns the error message: | ||
*: {{NeedsText}} | *: {{NeedsText}} | ||
* Choosing peace exits the non-combat but you cannot revisit it in the same zone for the rest of the day. | * Choosing peace exits the non-combat but you cannot revisit it in the same zone for the rest of the day. | ||
** Changes your most recent zone | |||
==See Also== | ==See Also== | ||
* [[Leading Yourself Right to Them]] | * [[Leading Yourself Right to Them]] |
Revision as of 13:17, 2 May 2025
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There are some vague or non-exact figures and information on this page. Some spading is required.
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Choice adventure number: 1557
<this foe> |
<that foe> |
<the other foe> |
I choose peace |
Hmm, maybe you'll lead yourself somewhere else.
Occurs on the first adventure in a zone for the day with Peridot of Peril equipped. Subject to adventure ordering, and only if a monster is selectable.
Notes
- The foes listed are those in the zone in which you are going to adventure, with some exceptions. For example, the smut orc pervert will not appear in the list for the The Orc Chasm.
- Monsters with a rejection chance can appear, if they aren't rejected that turn.
- Monsters that cannot be encountered normally until conditions are met, such as advanced monsters from The Battlefield, will only be available when their conditions are met.
- Monsters that are banished can still be selected.
- This is not applicable for conditional monster redirects (pygmy janitor, pygmy witch lawyer, or old hardcoded banish-likes.
- Selecting a monster immediately enters combat with them in the current zone.
- Submitting bad data returns the error message:
- ???
- Choosing peace exits the non-combat but you cannot revisit it in the same zone for the rest of the day.
- Changes your most recent zone