Peering Through Your Peridot: Difference between revisions
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* Selecting a monster immediately enters combat with them in the current zone. | * Selecting a monster immediately enters combat with them in the current zone. | ||
* Submitting bad data returns the error message: | * Submitting bad data returns the error message: | ||
*: | *: I dont think so. | ||
* Choosing peace exits the non-combat but you cannot revisit it in the same zone for the rest of the day. | * Choosing peace exits the non-combat but you cannot revisit it in the same zone for the rest of the day. | ||
** Changes your most recent zone | ** Changes your most recent zone |
Revision as of 16:11, 4 May 2025
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There are some vague or non-exact figures and information on this page. Some spading is required.
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Choice adventure number: 1557
<this foe> |
<that foe> |
<the other foe> |
I choose peace |
Hmm, maybe you'll lead yourself somewhere else.
Occurs on the first adventure in a zone for the day with Peridot of Peril equipped. Subject to adventure ordering, and only if a monster is selectable.
Notes
- The foes listed are those in the zone in which you are going to adventure, with some exceptions.
- For example, the smut orc pervert will not appear in the list for the The Orc Chasm.
- Monsters with a rejection chance can appear, if they aren't rejected that turn.
- Monsters that cannot be encountered normally until conditions are met, such as advanced monsters from The Battlefield, will only be available when their conditions are met.
- Monsters that are banished can still be selected.
- This is not applicable for conditional monster redirects (pygmy janitor, pygmy witch lawyer, or old hardcoded banish-likes.
- Selecting a monster immediately enters combat with them in the current zone.
- Submitting bad data returns the error message:
- I dont think so.
- Choosing peace exits the non-combat but you cannot revisit it in the same zone for the rest of the day.
- Changes your most recent zone
- Occurs after Leading Yourself Right to Them.