Rave combos: Difference between revisions
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imported>Darkcodelagsniper Splitting this info from old Disco Combos page |
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# | [[Disco Bandit]]s can perform three skills - [[Break It On Down]], [[Run Like the Wind]] and [[Pop and Lock It]] - gained during their [[Me and My Nemesis|nemesis quest]] to cause effects during combat. This is done by using the skills in a specific orders on successive combat rounds. The effect produced by each combination is randomised on ascension. | ||
==Combo Effects== | |||
{| class="wikitable" cellpadding="5px" border="1" style="border-collapse:collapse; text-align:left; border:1px solid" | |||
|- | |||
!style="background-color: #EEEEEE" | Combo !!style="background-color: #EEEEEE" | Effect | |||
|--- | |||
| Rave Knockout | |||
| Three-round stun + physical damage while stunned | |||
|--- | |||
| Rave Bleeding | |||
| Extra physical damage for 2 rounds after the combo is completed. | |||
|--- | |||
|Rave Concentration | |||
|Gives one adventure of [[Rave Concentration]] (+30% [[Items from Monsters|Item Drops from Monsters]]). | |||
|--- | |||
| Rave Steal | |||
| | |||
*Steals an item from the monster | |||
*Only [[Pickpocket|pickpocketable]] items can be stolen. | |||
*It does not work on Pickpocket-only items. | |||
*It can only be used if no item has been successfully pickpocketed. | |||
*It also gives special loot from combats at [[Outside the Club]], once per combat. | |||
|--- | |||
|Rave Nirvana | |||
|Gives one adventure of [[Rave Nirvana]] (+50% [[Meat from Monsters]]) | |||
|--- | |||
| Rave Stats | |||
| Gain immediately 2-4 substats. | |||
|} | |||
==Notes== | |||
*Performing a non-action (such as twiddling your thumbs, or using the "Use Item" or "Use Skill" button without selecting a skill) will break up a combo. | |||
*Combos won't overlap. For example, if you use [[Break It On Down]] as the last move of a combo, you must use it again to start the a combo that begins with [[Break It On Down]]. | |||
*Each type of Combo may be used only once per combat. If you try to use the same Combo twice in one combat, its corresponding effect will not occur, and the combo completion text on the third skill will not display. | |||
*Prior to completion of the Nemesis quest, you cannot use the Combo skills anywhere but the island. Trying to do so gives the message: | |||
:You begin to use one of your new rave attacks, and that reminds you that, oh yeah, there was that whole Nemesis thing you were meant to be dealing with, instead of screwing around elsewhere. You decide that you'd prefer not to be reminded of that, and hence decide not to use that attack. | |||
*After the Nemesis quest is completed you may use rave steal only 30 times a day. Trying after the 30th time gives the message: | |||
:You're getting tired of this same old song and dance. | |||
*Usually the [[Rave Concentration]] and [[Rave Nirvana]] effects will only last for the duration of the combat in which the combo is performed. It is possible for the effects to be preserved by escaping from that combat without using an adventure. A common method for doing this would be with a [[Runaway|free runaway]]. | |||
==History== | |||
*The 30 times per day limit on the "Rave Steal" combo was introduced in an unannounced change on March 13, 2013. [http://forums.kingdomofloathing.com/vb/showpost.php?p=4409924&postcount=19 Jick explains why.] | |||
*Before the Disco Bandit class revamp of [[History of Loathing (2013)#October 21, 2013|October 21, 2013]], using each of the Rave Combos in addition to the old [[Disco Combos]] (except [[Disco Bleeding]]) in a single combat used to earn you the [[Dancing With the Stars]] trophy. A new method to attain the trophy is expected to be introduced. | |||
[[Category:Combat Skills]] |
Revision as of 22:10, 4 November 2013
Disco Bandits can perform three skills - Break It On Down, Run Like the Wind and Pop and Lock It - gained during their nemesis quest to cause effects during combat. This is done by using the skills in a specific orders on successive combat rounds. The effect produced by each combination is randomised on ascension.
Combo Effects
Combo | Effect |
---|---|
Rave Knockout | Three-round stun + physical damage while stunned |
Rave Bleeding | Extra physical damage for 2 rounds after the combo is completed. |
Rave Concentration | Gives one adventure of Rave Concentration (+30% Item Drops from Monsters). |
Rave Steal |
|
Rave Nirvana | Gives one adventure of Rave Nirvana (+50% Meat from Monsters) |
Rave Stats | Gain immediately 2-4 substats. |
Notes
- Performing a non-action (such as twiddling your thumbs, or using the "Use Item" or "Use Skill" button without selecting a skill) will break up a combo.
- Combos won't overlap. For example, if you use Break It On Down as the last move of a combo, you must use it again to start the a combo that begins with Break It On Down.
- Each type of Combo may be used only once per combat. If you try to use the same Combo twice in one combat, its corresponding effect will not occur, and the combo completion text on the third skill will not display.
- Prior to completion of the Nemesis quest, you cannot use the Combo skills anywhere but the island. Trying to do so gives the message:
- You begin to use one of your new rave attacks, and that reminds you that, oh yeah, there was that whole Nemesis thing you were meant to be dealing with, instead of screwing around elsewhere. You decide that you'd prefer not to be reminded of that, and hence decide not to use that attack.
- After the Nemesis quest is completed you may use rave steal only 30 times a day. Trying after the 30th time gives the message:
- You're getting tired of this same old song and dance.
- Usually the Rave Concentration and Rave Nirvana effects will only last for the duration of the combat in which the combo is performed. It is possible for the effects to be preserved by escaping from that combat without using an adventure. A common method for doing this would be with a free runaway.
History
- The 30 times per day limit on the "Rave Steal" combo was introduced in an unannounced change on March 13, 2013. Jick explains why.
- Before the Disco Bandit class revamp of October 21, 2013, using each of the Rave Combos in addition to the old Disco Combos (except Disco Bleeding) in a single combat used to earn you the Dancing With the Stars trophy. A new method to attain the trophy is expected to be introduced.