Release the Boots: Difference between revisions

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* So-So [[Elemental Resistance|Spooky Resistance]]
* So-So [[Elemental Resistance|Spooky Resistance]]
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|[[Monster Types#Elemental|Elementals]]
|[[Monster Types#Elementals|Elementals]]
|{{InlineItem|elemental paste}}
|{{InlineItem|elemental paste}}
| +5 [[prismatic damage]]
| +5 [[prismatic damage]]

Revision as of 12:01, 8 August 2011

There are some vague or non-exact figures and information on this page. Some spading is required.

Is it possible for the boots to kill bosses? What is X and how is it calculated?

Release the Boots

Release the Boots

Type: Combat
MP Cost: 0

Directs your Pair of Stomping Boots to smash the current monster into consumable paste.

Source: Have a charged Pair of Stomping Boots as your current familiar
Price: N/A
Class: N/A
Level: N/A
When Used:
<Familiar name> leaps up, feet flying, heels stomping, buckles jangling, and stomps your opponent into paste. Thank goodness there wasn't a mudhole nearby.
SomethingYou acquire... something. [[Data:{{{item}}}]]
(see below)

Notes

  • This skill can only be used once per "stomping" message from the Stomping Boots.
  • Against boss monsters, this skill does not provide an instant kill and paste drop; instead, it deals damage and displays the following message:
<Familiar name> shuffles its heels, gets a running start, then leaps on <him> and stomps mightily for X damage.
  • Using this skill ends the current combat without granting any stats or items the monster would normally drop. Instead, the player gets a consumable spleen item based on the monster's type:


Type Item Effect
Beasts beastly paste +3 to Familiar Weight
Bugs bug paste 25% chance of poisoning opponent
Plants chlorophyll paste

Regenerate 1-3 MP per Adventure

Constellations cosmic paste

+10% to critical spell chance

Crimbo creatures Crimbo paste

+30 spell damage

Demons demonic paste
  • +10 Hot Damage
  • So-So Hot Resistance
Undead ectoplasmic paste
Elementals elemental paste +5 prismatic damage
Fish fishy paste -1 Adventure cost underwater
Goblins goblin paste 5 Damage Reduction
Humanoids gooey paste none
Demihumans greasy paste Weapon Damage +30
Hippies hippy paste Mysticality +15
Hobos hobo paste
Horrors indescribably horrible paste Spell Damage +30
Mer-kin Mer-kin paste Lets you breathe underwater
Objects oily paste Muscle +15
Orcs orc paste Moxie +15
Penguins penguin paste
Pirates pirate paste

2x chance of critical hit

Slimes slimy paste
Strange strange paste ?