Room 10: Treasure!: Difference between revisions

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imported>DirkDiggler
Notes: More likely to get a key, more likely to get one you need.
imported>DirkDiggler
Notes: Zapping, of course, helps too
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* If you don't get what you need, perhaps you'd like to [[Zapping|buy some sort of cloak]]?


[[Category:Non-combat Adventures|Room10: Treasure!]]
[[Category:Non-combat Adventures|Room10: Treasure!]]

Revision as of 20:19, 9 December 2006

Room 10: Treasure!
Room 10: Treasure!

This room contains a treasure chest.


Open it

You open the treasure chest.

You acquire an item: Boris's key
or
You acquire an item: Boris's ring
or
You acquire an item: Jarlsberg's key
or
You acquire an item: Jarlsberg's earring
or
You acquire an item: Sneaky Pete's key
or
You acquire an item: Sneaky Pete's breath spray

You have reached the bottom of today's Dungeon. Come back tomorrow for further adventuring goodness.


Occurs in The Daily Dungeon.

Notes

  • You are more likely to get a key than not when you don't have all three keys, AND you are more likely to get a key that you don't have than not, when getting said key. The specifics of this increased tendency are still unknown.
  • Based on a record of 15 ascensions,
what # %
Items found: 64
keys: 44 68.8%
equipment: 20 31.3%