Room 6: Treasure!: Difference between revisions
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imported>Rhebus New Room 6 page. Not great, but it's something. |
imported>Ricket m →Notes |
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==Notes== | ==Notes== | ||
Exactly one item will be in the chest on each visit.<br> | *Exactly one item will be in the chest on each visit.<br> | ||
Opening the chest costs one adventure. Moving on does not. | *Opening the chest costs one adventure. Moving on does not. | ||
Occurs in [[The Daily Dungeon]] | Occurs in [[The Daily Dungeon]] | ||
[[Category:Adventure]] | [[Category:Adventure]] |
Revision as of 12:33, 9 December 2005
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The Hermit humbly requests that this page be rewritten or expanded.
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This room contains a treasure chest.
You have two choices:
You open the treasure chest.
![]() | You acquire skeleton key rings |
![]() | You acquire sets of Pick-O-Matic lockpicks |
![]() | You acquire enchanted barbells |
![]() | You acquire concentrated magicalness pills |
![]() | You acquire giant moxie weeds |
![]() | You acquire rings of half-assed regeneration |
![]() | You acquire cans of maces |
You move deeper into the dungeon.
You move deeper into the dungeon.
Notes
- Exactly one item will be in the chest on each visit.
- Opening the chest costs one adventure. Moving on does not.
Occurs in The Daily Dungeon