Salsaball: Difference between revisions

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==Notes==
==Notes==
 
*Introduced with [[NS13]].
*Introduced with NS13.
*Cannot be made a [[Ascension#Normal Difficulty|permanent skill]].
*Is not able to be made a permanent skill.
*Is not considered a hot spell for purposes of +hot spell damage.
*Is not considered a hot spell for purposes of +hot spell damage.
*Can have it's damaged boosted, to a max of 8, by generic +spell damage effects.
*Can have its damaged boosted, to a max of 8, by generic [[Bonus Spell Damage]] effects.


[[Category:Combat Skills]]
[[Category:Combat Skills]]

Revision as of 20:23, 15 March 2008

Salsaball

Salsaball

Type: Combat
MP Cost: 1

This spell allows you to conjure up a ball of spicy salsa and sling it at your enemy, doing a small amount of damage.

Deals 1-3 hot damage.

Source: Starting Skill
Price: N/A
Class: Sauceror
Level: 1
When Used:
You summon a ball of hot salsa and hurl it at your opponent, dealing X damage


Notes

  • Introduced with NS13.
  • Cannot be made a permanent skill.
  • Is not considered a hot spell for purposes of +hot spell damage.
  • Can have its damaged boosted, to a max of 8, by generic Bonus Spell Damage effects.