Saucy Salve: Difference between revisions
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==Notes== | ==Notes== | ||
*Quickly conjuring doesn't give the opponent its turn, but it does count against the 30 round limit. It always happens the first time it is used in a battle, then each use has a 50% chance of being a second quick-cast, then a 25% chance of a third. It never occurs more than 3 times per fight. See [http:// | *Quickly conjuring doesn't give the opponent its turn, but it does count against the 30 round limit. It always happens the first time it is used in a battle, then each use has a 50% chance of being a second quick-cast, then a 25% chance of a third. It never occurs more than 3 times per fight. See [http://www.hardcoreoxygenation.com/forums/viewtopic.php?t=3759 this thread at the HCO forums] for more information. | ||
==See Also== | ==See Also== | ||
*[[HP Restorers]] | *[[HP Restorers]] |
Revision as of 23:00, 18 May 2009
Saucy Salve
Type: CombatMP Cost: 4
This skill allows you to conjure up a healing salve made of healing sauce, and heal some of your wounds. Healingly.
Heals 10-15 HP (in Combat only)
Source: | Guild Trainer |
Price: | 800 Meat |
Class: | Sauceror |
Level: | 2 |
When Used: |
You conjure a saucy salve and apply it to your wounds.
or You quickly conjure a saucy salve and apply it to your wounds.
|
Notes
- Quickly conjuring doesn't give the opponent its turn, but it does count against the 30 round limit. It always happens the first time it is used in a battle, then each use has a 50% chance of being a second quick-cast, then a 25% chance of a third. It never occurs more than 3 times per fight. See this thread at the HCO forums for more information.