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==Text==
==Text==
''?''
''On initial visit:''
:?
As you're walking around the Big Mountains, looking for Crimbo Town, you notice a sad, sniffling little Crimbo Elf. He spots you, and says, "Man, this is ridiculous. I never dreamed something like this could happen? It's almost Crimbo time, and where's Uncle Crimbo? He's been bewitched, I tell you, bewitched by that evil Scream Queen. It's like a bad dream, man."
"I thought she banished him to a dreamy desert island," you say.
 
"Oh yeah, banished, sure. Nah, she scrambled his brain with some weird spell! He's on a dream vacation. He doesn't even remember that he's Uncle Crimbo. He's going to luaus and wearing brightly-colored shorts, living the dream, and meanwhile the Scream Queen's taking over Crimbo. You've got to find the three magical things that will remind him who he is."
 
"You mean, like, candy canes and gingerbread?"
 
The elf laughs. "You don't know him very well, do you?"
 
"Where should I start?" you ask.
 
"I wouldn't dream of telling you that," the elf replies.
 
''On subsequent visits:''
"Please find Uncle Crimbo! We need his guidance!"
 


==Notes==
==Notes==

Revision as of 12:51, 1 December 2006

This page is in need of content.

Should be formatted like other quest pages, Untinker Quest for example.

Description

You must try to find a way to break Lady Linnea's bewitching spell on Uncle Crimbo and return him to his factory in time for Crimbo by finding the three magical things that remind him who he is. After you've found Uncle Crimbo, you're going to have to try to find the two other things that he likes to convince him to come back.

Tasks

Rewards

  • Access to Ugh Crimbo's Toy-Making Cave, where you can make prehistoric tools/toys.
  • ?

Text

On initial visit: As you're walking around the Big Mountains, looking for Crimbo Town, you notice a sad, sniffling little Crimbo Elf. He spots you, and says, "Man, this is ridiculous. I never dreamed something like this could happen? It's almost Crimbo time, and where's Uncle Crimbo? He's been bewitched, I tell you, bewitched by that evil Scream Queen. It's like a bad dream, man." "I thought she banished him to a dreamy desert island," you say.

"Oh yeah, banished, sure. Nah, she scrambled his brain with some weird spell! He's on a dream vacation. He doesn't even remember that he's Uncle Crimbo. He's going to luaus and wearing brightly-colored shorts, living the dream, and meanwhile the Scream Queen's taking over Crimbo. You've got to find the three magical things that will remind him who he is."

"You mean, like, candy canes and gingerbread?"

The elf laughs. "You don't know him very well, do you?"

"Where should I start?" you ask.

"I wouldn't dream of telling you that," the elf replies.

On subsequent visits: "Please find Uncle Crimbo! We need his guidance!"


Notes

  • ?

References

  • ?