Shoot: Difference between revisions

From A KoL Wiki
imported>Terion
Damage is based on sixgun holstered; removed NeedsSpading
imported>The ErosionSeeker
Only applies to flat +RD
Line 15: Line 15:
* You must have a [[:Category:Sixguns|sixgun]] holstered to use this skill (disabled otherwise).
* You must have a [[:Category:Sixguns|sixgun]] holstered to use this skill (disabled otherwise).
* X is the [[:Category:Sixguns|damage]] of your holstered sixgun.
* X is the [[:Category:Sixguns|damage]] of your holstered sixgun.
* This skill also benefits from [[Bonus Ranged Damage]], but not bonus elemental damage.
* This skill also benefits from '''flat''' [[Bonus Ranged Damage]], but not bonus elemental damage nor percentage-based bonus ranged damage, such as from [[Granny Hackleton's Gatling gun]].
* Usable once per fight.
* Usable once per fight.

Revision as of 00:27, 24 March 2016

Shoot

Shoot

Type: Combat
MP Cost: 0

Do this first, and ask questions later.

Draw and shoot your holstered sixgun

Source: Go West, Young Adventurer!
Price: N/A
Class: Cow Puncher, Beanslinger, Snake Oiler
Level: N/A
When Used:
You draw your sixgun and shoot your foe right in the <monster part>, dealing X damage.


Notes

  • You must have a sixgun holstered to use this skill (disabled otherwise).
  • X is the damage of your holstered sixgun.
  • This skill also benefits from flat Bonus Ranged Damage, but not bonus elemental damage nor percentage-based bonus ranged damage, such as from Granny Hackleton's Gatling gun.
  • Usable once per fight.