Silent Treatment: Difference between revisions
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==Notes== | ==Notes== | ||
*When used on an enemy, removes their damage resistance (either elemental or physical). This includes [[Monster Level]] damage resistance and damage immunity (such as [[:Category:Ghosts|ghosts]]' 100% physical damage reduction), but does not include elemental alignment (e.g. hot damage to a hot-aligned monster), or damage hard caps (like that the [[wall of skin]] has). | *When used on an enemy, removes their damage resistance (either elemental or physical). This includes [[Monster Level]] damage resistance and damage immunity (such as [[:Category:Ghosts|ghosts]]' 100% physical damage reduction), but does '''not''' include elemental alignment (e.g. hot damage to a hot-aligned monster), or damage hard caps (like that the [[wall of skin]] has), or damage soft caps (like the [[Mer-kin raider]] has). | ||
*This skill | *This skill is ineffective against bosses, and most uncopyable/challenge monsters. |
Latest revision as of 22:10, 10 July 2022
Silent Treatment
Type: CombatMP Cost: 20
usable once per fight
If somebody thinks they can decide what kind of damage you can do to them, you've got news for them. Actually you've got no news for them. Would you please tell them I've got no news for them?
Give your enemy the silent treatment, letting them know you don't care about their resistances
Source: | The Journal of Mime Science Vol. 4 |
Price: | N/A |
Class: | Sauceror |
Level: | N/A |
When Used: |
You give it the silent treatment, but it doesn't really care what you think, so it's not at all effective.
--or-- You turn away from it, making it very clear that you don't care what kind of damage it thinks you're not allowed to do to them. |
Notes
- When used on an enemy, removes their damage resistance (either elemental or physical). This includes Monster Level damage resistance and damage immunity (such as ghosts' 100% physical damage reduction), but does not include elemental alignment (e.g. hot damage to a hot-aligned monster), or damage hard caps (like that the wall of skin has), or damage soft caps (like the Mer-kin raider has).
- This skill is ineffective against bosses, and most uncopyable/challenge monsters.