Smacks: Difference between revisions

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==History==
==History==
*Before ‎November 7, 2013 Seal Clubbers needed to wear a [[:Category:2-Handed Weapons|2-handed]] club in order to land a guaranteed hit with their Smacks.
*Before ‎November 7, 2013 Seal Clubbers needed to wear a [[:Category:2-Handed Weapons|2-handed]] club in order to land a guaranteed hit with their Smacks.
*On ‎November 16, 2013 the skill [[Eye of the Stoat]] (which only affected [[Thrust-Smack]] and [[Lunging Thrust-Smack]]) was removed. All the skill components were integrated into the Smacks. ([http://forums.kingdomofloathing.com/vb/showthread.php?p=4550786#post4550786 forum post])
*On ‎November 14, 2013 the skill [[Eye of the Stoat]] (which only affected [[Thrust-Smack]] and [[Lunging Thrust-Smack]]) was removed. All the skill components were integrated into the Smacks. ([http://forums.kingdomofloathing.com/vb/showthread.php?p=4550786#post4550786 forum post])


==See Also==
==See Also==

Revision as of 16:24, 17 November 2013

Smacks are a special type of attack Seal Clubbers use to cleanse the kingdom of seals – or anything else, really. There are 4 different smacks that Seal Clubbers are able to learn from their guild trainer:

Furthermore, there are 2 skills that will improve Smacks:

Seal Clubbers who wear a club in their main hand will always be able to hit their opponents with Smack attacks.

The Iron Palm Technique will make swords count as clubs. (In most situations...)

History

See Also