Soul Saucery: Difference between revisions

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imported>Pilomotor
imported>Yatsufusa
m first bit of spaded data; In other news: Soul Saucery‎ is pretty awesome!
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{{NeedsContent|comment=Earning Soulsauce also enables a bunch of combat skills apparently. Somebody list them please}}
{{NeedsContent|comment=Please create pages for the missing spells.}}


{{skill|
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''After won combats you will see the message:''
:You absorb X Soulsauce from your opponent.
''Under your Drunkenness counter you will see:''
:'''Soulsauce:''' X


==Notes==
==Notes==
*This skill does nothing for non-Saucerors.
*This skill does nothing for non-Saucerors.
*Allows you to collect Soulsauce after combat.
*Allows you to collect Soulsauce after combat.
*Your Soulsauce is capped at 100. After reaching 100 you must spend some Soulsauce before you are able to absorb any more.
*Soulsauce can be spent on special combat skills.
*Soulsauce can be spent on special combat skills.
** Soul Bubble costs 5 soulsauce and stuns.
**[[Soul Bubble]] costs 5 soulsauce and stuns for ?-3-? rounds.
** Soul Finger costs 40 soulsauce and delevels.
**[[Soul Finger]] costs 40 soulsauce and delevels for ?-31-47-?.
** Soul Blaze costs 100 soulsauce and deals hot damage.
**[[Soul Blaze]] costs 100 soulsauce and deals a lot of {{element|Hot|damage}}.
*Soulsauce can be spent on special buff skills.
*Soulsauce can be spent on special buff skills.
**Soul Food costs 5 Soulsauce and restores 15 MP.
**[[Soul Food]] costs 5 Soulsauce and restores 15 MP. (Rarely, it will restore 60 MP.)
**Soul Rotation costs 25 Soulsauce and gives 10 adv. of effect [[Soulerskates]] for +30% Combat Initiative.
**[[Soul Rotation]] costs 25 Soulsauce and gives 10 adv. of effect [[Soulerskates]] for +30% Combat Initiative.
**Soul Funk costs 50 Soulsauce and gives 10 adventures of effect [[Soul Funk]] for stench damage each round.
**[[Soul Funk (skill)|Soul Funk]] costs 50 Soulsauce and gives 10 adventures of effect [[Soul Funk (effect)|Soul Funk]] for stench damage each round.
 
==See Also==
*[[MP Restorers]]

Revision as of 03:52, 16 November 2013

This page is in need of content.

Please create pages for the missing spells.

Soul Saucery

Soul Saucery

Type: Passive
MP Cost: N/A

One of the fundamental tenets of Saucery is that everything is Sauce. Literally everything, on a basic level, behaves like Sauce. And you've learned that souls are no different. They just... scream a little more when you cook them.

NOTE: Only true Saucerors can control Soulsauce. For everybody else it just goes everywhere and makes a big mess.

Allows you to gather Soulsauce from defeated foes

Source: Guild Trainer
Price: 1,750 Meat
Class: Sauceror
Level: 6


After won combats you will see the message:

You absorb X Soulsauce from your opponent.

Under your Drunkenness counter you will see:

Soulsauce: X

Notes

  • This skill does nothing for non-Saucerors.
  • Allows you to collect Soulsauce after combat.
  • Your Soulsauce is capped at 100. After reaching 100 you must spend some Soulsauce before you are able to absorb any more.
  • Soulsauce can be spent on special combat skills.
    • Soul Bubble costs 5 soulsauce and stuns for ?-3-? rounds.
    • Soul Finger costs 40 soulsauce and delevels for ?-31-47-?.
    • Soul Blaze costs 100 soulsauce and deals a lot of Hot damage.
  • Soulsauce can be spent on special buff skills.
    • Soul Food costs 5 Soulsauce and restores 15 MP. (Rarely, it will restore 60 MP.)
    • Soul Rotation costs 25 Soulsauce and gives 10 adv. of effect Soulerskates for +30% Combat Initiative.
    • Soul Funk costs 50 Soulsauce and gives 10 adventures of effect Soul Funk for stench damage each round.

See Also