Soul Saucery: Difference between revisions
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imported>Yatsufusa m bringing a little bit more order to the sauce |
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==Notes== | ==Notes== | ||
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*Allows you to collect Soulsauce after winning a combat. | *Allows you to collect Soulsauce after winning a combat. | ||
*Your Soulsauce is capped at 100. After reaching 100 you must spend some Soulsauce before you are able to absorb any more. | *Your Soulsauce is capped at 100. After reaching 100 you must spend some Soulsauce before you are able to absorb any more. | ||
*Your current Soulsauce will be displayed in your charpane under your Drunkenness counter: | |||
:Soulsauce: '''X''' | |||
*Having a [[hazardous sauce dosimeter]] equipped will (presumably) increase the amount of Soulsauce absorbed from defeated opponents. (still needs spading) | |||
*Soulsauce can be spent on these special combat skills: | *Soulsauce can be spent on these special combat skills: | ||
**[[Soul Bubble]] costs 5 Soulsauce and stuns for ?-3-? rounds. | **[[Soul Bubble]] costs 5 Soulsauce and stuns for ?-3-? rounds. | ||
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**[[Soul Rotation]] costs 25 Soulsauce and gives 10 adv. of effect [[Soulerskates]] for +30% Combat Initiative. | **[[Soul Rotation]] costs 25 Soulsauce and gives 10 adv. of effect [[Soulerskates]] for +30% Combat Initiative. | ||
**[[Soul Funk (skill)|Soul Funk]] costs 50 Soulsauce and gives 10 adventures of effect [[Soul Funk (effect)|Soul Funk]] for stench damage each round. | **[[Soul Funk (skill)|Soul Funk]] costs 50 Soulsauce and gives 10 adventures of effect [[Soul Funk (effect)|Soul Funk]] for stench damage each round. | ||
==Combat Messages== | |||
*As a [[Sauceror]] at the end of combat: | |||
:You absorb X Soulsauce from your opponent. | |||
==See Also== | ==See Also== | ||
*[[MP Restorers]] | *[[MP Restorers]] |
Revision as of 13:28, 17 November 2013
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Soul Saucery
Type: PassiveMP Cost: N/A
One of the fundamental tenets of Saucery is that everything is Sauce. Literally everything, on a basic level, behaves like Sauce. And you've learned that souls are no different. They just... scream a little more when you cook them.
NOTE: Only true Saucerors can control Soulsauce. For everybody else it just goes everywhere and makes a big mess.
Allows you to gather Soulsauce from defeated foes
Source: | Guild Trainer |
Price: | 1,750 Meat |
Class: | Sauceror |
Level: | 6 |
Notes
- This skill does nothing for non-Saucerors.
- Allows you to collect Soulsauce after winning a combat.
- Your Soulsauce is capped at 100. After reaching 100 you must spend some Soulsauce before you are able to absorb any more.
- Your current Soulsauce will be displayed in your charpane under your Drunkenness counter:
- Soulsauce: X
- Having a hazardous sauce dosimeter equipped will (presumably) increase the amount of Soulsauce absorbed from defeated opponents. (still needs spading)
- Soulsauce can be spent on these special combat skills:
- Soul Bubble costs 5 Soulsauce and stuns for ?-3-? rounds.
- Soul Finger costs 40 Soulsauce and delevels for ?-4-154-?, which is proportional to the monster's base level.
- Soul Blaze costs 100 Soulsauce and deals a lot of uncapped Hot damage.
- Soulsauce can be spent on these special buff skills:
- Soul Food costs 5 Soulsauce and restores 15 MP. (Rarely, it will restore 60 MP.)
- Soul Rotation costs 25 Soulsauce and gives 10 adv. of effect Soulerskates for +30% Combat Initiative.
- Soul Funk costs 50 Soulsauce and gives 10 adventures of effect Soul Funk for stench damage each round.
Combat Messages
- As a Sauceror at the end of combat:
- You absorb X Soulsauce from your opponent.