Soul Saucery: Difference between revisions

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m bringing a little bit more order to the sauce
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''After won combats you will see the message:''
:You absorb X Soulsauce from your opponent.
''Under your Drunkenness counter you will see:''
:'''Soulsauce:''' X


==Notes==
==Notes==
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*Allows you to collect Soulsauce after winning a combat.
*Allows you to collect Soulsauce after winning a combat.
*Your Soulsauce is capped at 100. After reaching 100 you must spend some Soulsauce before you are able to absorb any more.
*Your Soulsauce is capped at 100. After reaching 100 you must spend some Soulsauce before you are able to absorb any more.
*Your current Soulsauce will be displayed in your charpane under your Drunkenness counter:
:Soulsauce: '''X'''
*Having a [[hazardous sauce dosimeter]] equipped will (presumably) increase the amount of Soulsauce absorbed from defeated opponents. (still needs spading)
*Soulsauce can be spent on these special combat skills:
*Soulsauce can be spent on these special combat skills:
**[[Soul Bubble]] costs 5 Soulsauce and stuns for ?-3-? rounds.
**[[Soul Bubble]] costs 5 Soulsauce and stuns for ?-3-? rounds.
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**[[Soul Rotation]] costs 25 Soulsauce and gives 10 adv. of effect [[Soulerskates]] for +30% Combat Initiative.
**[[Soul Rotation]] costs 25 Soulsauce and gives 10 adv. of effect [[Soulerskates]] for +30% Combat Initiative.
**[[Soul Funk (skill)|Soul Funk]] costs 50 Soulsauce and gives 10 adventures of effect [[Soul Funk (effect)|Soul Funk]] for stench damage each round.
**[[Soul Funk (skill)|Soul Funk]] costs 50 Soulsauce and gives 10 adventures of effect [[Soul Funk (effect)|Soul Funk]] for stench damage each round.
==Combat Messages==
*As a [[Sauceror]] at the end of combat:
:You absorb X Soulsauce from your opponent.


==See Also==
==See Also==
*[[MP Restorers]]
*[[MP Restorers]]

Revision as of 13:28, 17 November 2013

This page is in need of content.

Please create pages for the missing spells.

Soul Saucery

Soul Saucery

Type: Passive
MP Cost: N/A

One of the fundamental tenets of Saucery is that everything is Sauce. Literally everything, on a basic level, behaves like Sauce. And you've learned that souls are no different. They just... scream a little more when you cook them.

NOTE: Only true Saucerors can control Soulsauce. For everybody else it just goes everywhere and makes a big mess.

Allows you to gather Soulsauce from defeated foes

Source: Guild Trainer
Price: 1,750 Meat
Class: Sauceror
Level: 6


Notes

  • This skill does nothing for non-Saucerors.
  • Allows you to collect Soulsauce after winning a combat.
  • Your Soulsauce is capped at 100. After reaching 100 you must spend some Soulsauce before you are able to absorb any more.
  • Your current Soulsauce will be displayed in your charpane under your Drunkenness counter:
Soulsauce: X
  • Having a hazardous sauce dosimeter equipped will (presumably) increase the amount of Soulsauce absorbed from defeated opponents. (still needs spading)
  • Soulsauce can be spent on these special combat skills:
    • Soul Bubble costs 5 Soulsauce and stuns for ?-3-? rounds.
    • Soul Finger costs 40 Soulsauce and delevels for ?-4-154-?, which is proportional to the monster's base level.
    • Soul Blaze costs 100 Soulsauce and deals a lot of uncapped Hot damage.
  • Soulsauce can be spent on these special buff skills:
    • Soul Food costs 5 Soulsauce and restores 15 MP. (Rarely, it will restore 60 MP.)
    • Soul Rotation costs 25 Soulsauce and gives 10 adv. of effect Soulerskates for +30% Combat Initiative.
    • Soul Funk costs 50 Soulsauce and gives 10 adventures of effect Soul Funk for stench damage each round.

Combat Messages

You absorb X Soulsauce from your opponent.

See Also