Soul Saucery: Difference between revisions
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imported>Southwest Needs spading: What determines Soulsauce drop? |
imported>Yatsufusa m →Notes: Seems like ML to me. Something like X=(min (7, (ML/60)+(1-2)) – but that's just guessing. |
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==Notes== | ==Notes== | ||
*This skill does nothing for non-[[Sauceror]]s. | *This skill does nothing for non-[[Sauceror]]s. | ||
*Allows you to collect Soulsauce after winning a combat. | *Allows you to collect Soulsauce after winning a combat. The amount of Soulsauce absorbed is related to your opponents ML. (exact amounts needs spading) | ||
*Your Soulsauce is capped at 100. After reaching 100 you must spend some Soulsauce before you are able to absorb any more. | *Your Soulsauce is capped at 100. After reaching 100 you must spend some Soulsauce before you are able to absorb any more. | ||
*Your current Soulsauce will be displayed in your charpane under your Drunkenness counter: | *Your current Soulsauce will be displayed in your charpane under your Drunkenness counter: |
Revision as of 18:26, 19 November 2013
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There are some vague or non-exact figures and information on this page. Some spading is required.
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Soul Saucery
Type: PassiveMP Cost: N/A
One of the fundamental tenets of Saucery is that everything is Sauce. Literally everything, on a basic level, behaves like Sauce. And you've learned that souls are no different. They just... scream a little more when you cook them.
NOTE: Only true Saucerors can control Soulsauce. For everybody else it just goes everywhere and makes a big mess.
Allows you to gather Soulsauce from defeated foes
Source: | Guild Trainer |
Price: | 1,750 Meat |
Class: | Sauceror |
Level: | 6 |
Notes
- This skill does nothing for non-Saucerors.
- Allows you to collect Soulsauce after winning a combat. The amount of Soulsauce absorbed is related to your opponents ML. (exact amounts needs spading)
- Your Soulsauce is capped at 100. After reaching 100 you must spend some Soulsauce before you are able to absorb any more.
- Your current Soulsauce will be displayed in your charpane under your Drunkenness counter:
- Soulsauce: X
- Having a hazardous sauce dosimeter equipped will (presumably) increase the amount of Soulsauce absorbed from defeated opponents. (Still needs spading!)
- Soulsauce can be spent on these special combat skills:
- Soul Bubble costs 5 Soulsauce and stuns for ?-3-? rounds.
- Soul Finger costs 40 Soulsauce and delevels for ?X?% the monster's attack/defense. (Needs spading.)
- Soul Blaze costs 100 Soulsauce and deals a lot of uncapped Hot damage.
- Soulsauce can also be spent on these special noncombat skills:
- Soul Food costs 5 Soulsauce and restores 15 MP.
- Soul Rotation costs 25 Soulsauce and gives 10 adventures of effect Soulerskates for +30% Combat Initiative.
- Soul Funk costs 50 Soulsauce and gives 10 adventures of effect Soul Funk for Stench damage each round.
Combat Messages
- As a Sauceror at the end of combat:
- You absorb X Soulsauce from your opponent.