Batter Up! (skill): Difference between revisions

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imported>Murnjendoof
m added the bug message and multiple use effect
imported>The ErosionSeeker
m requires mainhand club not offhand
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class=[[Seal Clubber]]|
class=[[Seal Clubber]]|
level=11|
level=11|
explain=Autokills a monster you use it on, [[banishing]] it for the rest of the day. If you banish a second monster the first one will start appearing again.|
explain=Autokills the monster you use it on, [[banishing]] it for the rest of the day. If you banish a second monster the first one will start appearing again.|
usemsg=You step up to the plate, wind up your ''<weapon>'', and swing.  Your opponent is knocked out of the park.  See you tomorrow!
usemsg=You step up to the plate, wind up your ''<weapon>'', and swing.  Your opponent is knocked out of the park.  See you tomorrow!


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==Notes==
==Notes==
*This skill costs 5 gallons of [[Fury]].
*This skill costs 5 gallons of [[Fury]].
*Like the description suggests, this skill can only be used while wielding a [[:category:clubs|club]].
*Like the description suggests, this skill can only be used while wielding a [[:category:clubs|club]] in the mainhand.
*This skill instantly kills the opponent, except for bosses and certain special monsters. The enemy will not drop any items or meat.
*This skill instantly kills the opponent, except for bosses and certain special monsters. The enemy will not drop any items or meat.
*If this skill has been successfully used today, the following message will be appended to the skill description:
*If this skill has been successfully used today, the following message will be appended to the skill description:

Revision as of 18:59, 30 June 2019

Did you mean the adventure in the Cobb's Knob Kitchens, Batter Up!?

There is an in-game bug related to this page.
If you successfully use it more than once per day, the following message will be appended to the skill description:
You recently knocked a into tomorrow.

Batter Up!

Batter Up!

Type: Combat
Fury Cost: 5

Do you ever get so sick of looking at something that you wish you could just hit it with a club and knock it out of your sight?

Sure you do.

Knock a monster into tomorrow -- you won't see that kind of monster again for the rest of the day

Source: Guild Trainer
Price: 6,250
Class: Seal Clubber
Level: 11
Effect: Autokills the monster you use it on, banishing it for the rest of the day. If you banish a second monster the first one will start appearing again.
When Used:
You step up to the plate, wind up your <weapon>, and swing. Your opponent is knocked out of the park. See you tomorrow!

or

You step up to the plate, but you lose your nerve. This monster doesn't play games.


Notes

  • This skill costs 5 gallons of Fury.
  • Like the description suggests, this skill can only be used while wielding a club in the mainhand.
  • This skill instantly kills the opponent, except for bosses and certain special monsters. The enemy will not drop any items or meat.
  • If this skill has been successfully used today, the following message will be appended to the skill description:
You recently knocked a <monstername> into tomorrow.
  • If this skill has been successfully used today, only the most recent monster will be banished.

History

  • This was introduced on November 14, 2013 in the wake of the class revamps, replacing Eye of the Stoat. It was also moved from level 6 to 11 a few hours later.

See Also