Spleen: Difference between revisions
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imported>Old Ned Fleshed it out a bit, minor rewordings |
imported>Old Ned More reworking |
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Every character has a spleen, whether or not they like it. As with the [[fullness|stomach]] and [[drunkenness|liver]], their spleen counter starts off at 0 (undamaged) every day after [[rollover]] and increases with the use of [[:Category:Spleentacular Items|certain items]]. | Every character has a spleen, whether or not they like it. As with the [[fullness|stomach]] and [[drunkenness|liver]], their spleen counter starts off at 0 (undamaged) every day after [[rollover]] and increases with the use of [[:Category:Spleentacular Items|certain items]]. | ||
As with [[fullness]], spleenliness: | |||
* has a maximum of 15 which cannot be exceeded; | |||
* has no negative effect at all for reaching your limit for the day; | |||
* does not and never will have any visible counter to tell the player how damaged their character's spleen is. | |||
As with both [[drunkenness]] and fullness, there is a [[Spleen of Steel|skill]] that increases the maximum amount of spleen-damaging items you can use in one day from 15 to 20. (Note that a character can never have more than one of the Liver/Stomach/Spleen of Steel skills at one time.) | |||
Unlike either [[drunkenness]] or [[fullness]], though, every item which uses spleen increases it by exactly 1 (as far as is known). | Unlike either [[drunkenness]] or [[fullness]], though, every item which uses spleen increases it by exactly 1 (as far as is known). | ||
[[Category:Basics]] | [[Category:Basics]] |
Revision as of 04:09, 17 July 2005
Every character has a spleen, whether or not they like it. As with the stomach and liver, their spleen counter starts off at 0 (undamaged) every day after rollover and increases with the use of certain items.
As with fullness, spleenliness:
- has a maximum of 15 which cannot be exceeded;
- has no negative effect at all for reaching your limit for the day;
- does not and never will have any visible counter to tell the player how damaged their character's spleen is.
As with both drunkenness and fullness, there is a skill that increases the maximum amount of spleen-damaging items you can use in one day from 15 to 20. (Note that a character can never have more than one of the Liver/Stomach/Spleen of Steel skills at one time.)
Unlike either drunkenness or fullness, though, every item which uses spleen increases it by exactly 1 (as far as is known).