Summon Candy Heart: Difference between revisions
From A KoL Wiki
imported>Shagie fixed math |
imported>Barstool m Hooray! Rollover resets it!!! |
||
Line 32: | Line 32: | ||
==Notes== | ==Notes== | ||
*The formula determining the MP is n*(n+1)/2 where 'n' is the number of summoned hearts (including the current one). The total cost to summon 'n' hearts is ((n)*(n+1)*(n+2))/6. This price resets upon ascension. | *The formula determining the MP is n*(n+1)/2 where 'n' is the number of summoned hearts (including the current one). The total cost to summon 'n' hearts is ((n)*(n+1)*(n+2))/6. This price resets upon rollover and/or ascension. | ||
*This skill is marked as [[Hardcore]] Permanent ('''HP'''), and so is retained through normal and hardcore ascensions and can be used in both. | *This skill is marked as [[Hardcore]] Permanent ('''HP'''), and so is retained through normal and hardcore ascensions and can be used in both. | ||
[[Category:Noncombat Skills]] | [[Category:Noncombat Skills]] |
Revision as of 03:51, 1 February 2007
Summon Candy Heart
Type: NoncombatMP Cost: Varies
You have the ability to cause tiny environmental grains of sugar (yes, they're everywhere...) into tasty candy hearts of various colors.
Allows you to summon a random candy heart.
Source: | libram of candy heart summoning |
Price: | N/A |
Class: | N/A |
Level: | N/A |
When Used: |
(On first use) You reach out and pluck a candy heart from the empty space in front of you. (On each subsequent use) This one was a little harder to summon than the last one was.
(or)
(or)
(or)
(or)
(or)
|
Notes
- The formula determining the MP is n*(n+1)/2 where 'n' is the number of summoned hearts (including the current one). The total cost to summon 'n' hearts is ((n)*(n+1)*(n+2))/6. This price resets upon rollover and/or ascension.
- This skill is marked as Hardcore Permanent (HP), and so is retained through normal and hardcore ascensions and can be used in both.