Sweet Synthesis: Difference between revisions
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Synthesis: Style. +50% Moxie gains. | Synthesis: Style. +50% Moxie gains. | ||
Elemental resistances are "first tier" (cheap candy), while Stat/HP/MP buffs are "second tier" and +Drops/Gains are "third tier". | |||
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Revision as of 12:10, 23 December 2016
Sweet Synthesis
Type: NoncombatMP Cost: N/A
You've learned a lot about candy, and not just about what candy is, but also what candy means.
Lets you combine candies into powerful, spleen-damaging concoctions
Source: | Rethinking Candy |
Price: | N/A |
Class: | N/A |
Level: | N/A |
When Used: |
When used, you are prompted to select two candies from your inventory. Depending upon the rarity of these candies, you gain thirty turns of an effect:
Synthesis: Hot. Sublime (+9) Hot resistance. Synthesis: Cold. Sublime (+9) Cold resistance. Synthesis: Pungent. Sublime (+9) Stench resistance. Synthesis: Scary. Sublime (+9) Spooky resistance. Synthesis: Greasy. Sublime (+9) Sleaze resistance. Synthesis: Strong. +300% Muscle. Synthesis: Smart. +300% Mysticality. Synthesis: Cool. +300% Moxie. Synthesis: Hardy. +300% Maximum HP. Synthesis: Energy. +300% Maximum MP. Synthesis: Greed. +300% Meat Drops. Synthesis: Collection. +150% Item Drops. Synthesis: Movement. +50% Muscle gains. Synthesis: Learning. +50% Mysticality gains. Synthesis: Style. +50% Moxie gains. Elemental resistances are "first tier" (cheap candy), while Stat/HP/MP buffs are "second tier" and +Drops/Gains are "third tier". |