Tea party strategy: Difference between revisions

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{{NeedsContent|A ton}}
[[The Mad Tea Party|Tea party]] hats that are actually useful in a run (either softcore or hardcore):
[[The Mad Tea Party|Tea party]] hats that are actually useful in a run (either softcore or hardcore):


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| [[filthy knitted dread sack]] || +40% [[Meat from Monsters]] || [[Recover the Sisters' Meat|Nuns]], last day of the run, if you already have the hat
| [[filthy knitted dread sack]] || +40% [[Meat from Monsters]] || [[Recover the Sisters' Meat|Nuns]], last day of the run, if you already have the hat
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[[Category:Ascension Strategy]]

Revision as of 13:56, 20 June 2010

This page is in need of content.

A ton

Tea party hats that are actually useful in a run (either softcore or hardcore):

Hat Effect's Effect When it's worth pursuing
snorkel Moxie +10 HC day 1 pre-accordion
pail Monster Level +20 HCO, or very long runs
maiden wig Weapon Damage +15 HC, sewer leveling
Baron von Ratsworth's tophat +3 Stat Gains from Fights If you're seriously tavern-screwed
reinforced beaded headband +5 Familiar Weight If you get the hat before the run's final day
filthy knitted dread sack +40% Meat from Monsters Nuns, last day of the run, if you already have the hat