Undefile the Cyrpt Quest: Difference between revisions

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**Niche: The [[dirty old lihc]] is worth 3 evil.
**Niche: The [[dirty old lihc]] is worth 3 evil.
**Nook: The [[evil eye]] drops from monsters there, and reduces evil in the Nook by 3 when used.
**Nook: The [[evil eye]] drops from monsters there, and reduces evil in the Nook by 3 when used.
*Once evil in a zone is at or below 25, the sub-boss is guaranteed to appear. Its death is worth 25 evil.
*Once evil in a zone is at or below 25, the sub-boss is guaranteed to appear. Its death clears the rest of the evil.
*After all four zones are cleared, the [[The Haert of Darkness|Haert of the Cyrpt]] opens in the center, giving access to the [[Bonerdagon]].
*After all four zones are cleared, the [[The Haert of Darkness|Haert of the Cyrpt]] opens in the center, giving access to the [[Bonerdagon]].



Revision as of 05:22, 28 April 2011

For the quest before April 15, 2011, see Undefile the Cyrpt Quest/April 15, 2011

Description

The Council asks you to undefile The Cyrpt in the Nearby Plains upon reaching level 7.

Tasks

The Evilometer starts at 200, with 50 for each of the four zones. Obviously, your task is to reduce the Evil detected to 0.

Your Evilometer emits a single beep. The air in this part of the crypt smells slightly less evil...
  • Certain other mechanics in a zone can reduce the evil in that zone.
    • Alcove: The modern zmobie is worth 5 evil.
    • Cranny: The choice adventure there has a choice to kill a swarm of ghuol whelps, which is worth at least 3 evil, and will be worth more with increased Monster Level.
    • Niche: The dirty old lihc is worth 3 evil.
    • Nook: The evil eye drops from monsters there, and reduces evil in the Nook by 3 when used.
  • Once evil in a zone is at or below 25, the sub-boss is guaranteed to appear. Its death clears the rest of the evil.
  • After all four zones are cleared, the Haert of the Cyrpt opens in the center, giving access to the Bonerdagon.

Strategy

Rewards

Council Text

On initial visit:

Recently, an aura of extreme Spookiness has begun to emanate from within the Cyrpt, near the Misspelled Cemetary. We fear that some horrible monster has taken up residence there, and begun to rile up the local undead.
Would you be so good as to investigate? This device should help:
You acquire an item: Evilometer

On subsequent visits:

The Spookiness still emanates from the Cyrpt, Adventurer. See if you can find and destroy the source, and bring us back proof of your conquest.

Upon completion:

Aha! So the Spookiness was coming from this abominable creature, was it? Well, you have our thanks, Adventurer, for your courageous act of undefilement.
Please, allow us to fashion that skull into something a little flashier.
You acquire an item: dragonbone belt buckle

Quest Log

During the quest: The Council of Loathing wants you to find the source of the extreme Spookiness emanating from the Cyrpt. You can find it in the Nearby Plains.

History

If a player was already on the quest when the new version rolled out, there would be a message from the The Council of Loathing in the message inbox the next time the player logged in:

Dear <playername>:
Our records indicate that you're in the middle of investigating the Cyrpt for us. We thought this might come in handy:
You acquire an item: Evilometer